Bengala wrote:JohnCarver wrote:rustles wrote:
They can explore with 2 hay in their inventory or pick grass when they want to log off.
Forcing an explorer to lose the ability to port back to their base simply for going on a little exploration adventure was not something we were prepared to do. Not to mention if you have scents out this is even less practical.
What about an "1 day shelter"? A building that allows the player to logout, keeping the original base to fast travel back with the inventory empty if they want to.

That does not sound bad, but assuming:
- it is cheap like a leanto, it would nullify the whole mechanic with simply adding more work for nothing, and harshly punishing things that you can not effect at all (things that sever your connection or force you to immidiately logg out)
- it is expensive, then it would not make much sense to start with, and it would most likely encourage using alts, even for exploring