Professor Gu Zhongmao wrote:These projects are beautiful to scientists, but nightmarish to engineers
Jalpha wrote:One thing I will say is that bears fear effect should end when the bear dies. Other than that this is a game not real life, and the ways for simulating real life situations are often somewhat out of the ordinary.
JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
MagicManICT wrote:I don't know about anyone else, but bears are large, scary animals capable of decapitating a man. I'd probably **** my pants if I had to face one hand to hand, even if it was a "small" black bear.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
Dallane wrote:MagicManICT wrote:I don't know about anyone else, but bears are large, scary animals capable of decapitating a man. I'd probably **** my pants if I had to face one hand to hand, even if it was a "small" black bear.
I ran across a "small bear" when i was visiting my uncle when he goes on vacation in the boonies. I **** my pants as he unloaded a .44 mag clip into the bear trying to get it off the property and stay away. No ***** were given from the bear
darnokpl wrote:Bears fear is so OP and range weapon is underpowered
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
Professor Gu Zhongmao wrote:These projects are beautiful to scientists, but nightmarish to engineers
Jalpha wrote:... yet be killed afterwards by a Black Bile drain which I seem unable to tank. Perhaps it's personal preference, or perhaps it's flashbacks to... Better not say.
JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
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