JohnCarver wrote:Kandarim wrote:i don't think that means what you think it means

I disagree, as forage should effectively lower the saturation of the 'plentiful' items and replace them with the more valuable and rare ones.
Then again, my issue remains: when out foraging I ignore the spammed rubbish stuff because I'd only be picking them up in order to drop them again 1 second later. Yet on the stuff I do pick up, the chances of spawning a nice extra is drastically lowered because those extras can also be spawned off rubbish. What about rubbish not spawning them in the first place, and keeping the spawn rates of 7-uses and the like off other things as it was? Or do you want us to be picking up everything in sight only to drop it a couple of seconds later?