ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
JohnCarver wrote:Dallane wrote:Blow darts seem REALLY OP. Wonder how they will work out.
There will be a very meaningful difference between a "Throw Away Alt" on the battlefield and one that has invested what is required to use poisons.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
Nikixos wrote:Uh that was basilisk, quetzalcoatl was the aztec snake god
Everyone calm down, after every patch there is a period of crashes, bugs and rebalances which are fixed as soon as possible
RonPaulFTW wrote:There's a tradeoff to both approaches. And if JC etc... have full time other jobs during the week then yes - weekend patches are best. But at somepoint when you are heavily marketing game - you don't want to be crashed when most new players are trying it out - or crashed at the peak time when people want to play.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
JohnCarver wrote:New Structure: Stock Bin can be built which will mass store certain items. Add one item to your mass storage to determine what it will hold. If you add Lime, you can only add lime until you have emptied the Stock Bin. You can then change what it stores to something else such as boards.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
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