ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
majtejn wrote:Here is my thing for #1:
Please rethink purity, it was the best and deepest feature of salem before. With all the alchemies and the huge reward.
I think it was the best feature that drew me into salem, it took me a long time to understand, but it was it was so rewarding that you moved even for +1% water.
It was able to encourage PVP, yet I've never heard about a fight because of it, so maybe this wasn't successful.
Even if you can't bring back the old system, please think about a better way. As it is now it's just a waiting game. Anyone can have the best purity anywhere it just takes really long.
And it isn't rewarding enough, there isn't a great difference between having a 40% butcher knife or a 60% one. Or something like that.
Argentis wrote:The purity now is simply better. Keep in mind that the Salem's community is growing larger and larger and with the current purity system everyone has a fighting chance as long as they put hard work and time.
With the old system what happened and what would happen now is a few factions holding key purity nodes and new players never able to catch up.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
trungdle wrote:Did I say skybox already?
Since you said scream out, I'll do it again
SKYBOX PLS
JohnCarver wrote:*New Skybox implemented. We went with a star-less moon-less night.
trungdle wrote:Did I say skybox already?
Since you said scream out, I'll do it again
SKYBOX PLS
JohnCarver wrote:1,000% Power increases for a system that is largely "End-Game" is one of the most broken and damaging things that Salem had. You will never see it return. The mere fact that you can "Double" your power with the existing system is probably too much, but I have no immediately plans on nerfing it yet.
majtejn wrote: it was so deep.
majtejn wrote:JohnCarver wrote:1,000% Power increases for a system that is largely "End-Game" is one of the most broken and damaging things that Salem had. You will never see it return. The mere fact that you can "Double" your power with the existing system is probably too much, but I have no immediately plans on nerfing it yet.
I did not say you should bring the old system back. I said you should make changes the this one, I'm not sure what changes would be the best, yet you should think about this.
For now purity is only time based (there may be one or two exceptions but leave them for now), so for newer players it seems impossible to catch up with the others.
I say there should be more ways to increase purity, like you could bring back the old Alchemy skill mechanics, or give some random purity back to the foraged goods.
And most of all extend the effect of purity to other things like it was before. Like inspirationals and such so we couldn't just avoid purity, it would be in every aspect of the game.
One of the best things in the old system was the four different kind of purities, it was so deep. You could at least think about some ideas to give back some of it.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
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