Custom client by Latikai, building on Ender's client

Forum for game modifications and custom clients.

Re: Custom client by Latikai, building on Ender's client

Postby Yes » Mon Apr 06, 2015 9:55 pm

no HS arrow, no "go home" button
(a person who plays online games since the 1980s about salem) laywn wrote:I have never seen anything so down right dirty!
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Re: Custom client by Latikai, building on Ender's client

Postby Kandarim » Mon Apr 06, 2015 10:05 pm

you can still turn the homestead pointer on in both option menu and bottom left.
Homestead was switching to a console command, ":homestead" so that it can be hotkeyed. It was deleted to make place for the default client's new digging button.
I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
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Re: Custom client by Latikai, building on Ender's client

Postby hitori » Tue Apr 07, 2015 11:24 pm

is there a way to completely hide the ui (except the screenshots) ?
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Re: Custom client by Latikai, building on Ender's client

Postby Kandarim » Wed Apr 08, 2015 7:18 am

no, but there's some options to hide the minimap and biles if you should want to stream
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Re: Custom client by Latikai, building on Ender's client

Postby Argentis » Mon Apr 13, 2015 10:29 am

Quick suggestions:

First suggestion: A button to empty out the toolbelt instantly (which would save time to chance clothing set on the mannequins). Or shift+click on toolbelt will instantly remove the items within and put them and the toolbelt in your inventory. Or a Quick I need a Mannequin! button on the inventory which would do a few things: Empty your toolbelt, remove your toolbelt, remove your sword/halberd/flask/torch or anything else equipped in your hand, remove the items in your pockets.


Second suggestion: Adding the possibility to see the neck slot in your toolbar just like you can see your hat with the option to deactivate and activate it.

Third suggestion: Show the ring of influence around Skeps that would be awesome ;p



Thanks for your hard work!
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Re: Custom client by Latikai, building on Ender's client

Postby Kandarim » Mon Apr 13, 2015 11:30 am

I have some minor changes planned, and some of yours will probably get implemented too, however:

Putting everything from your toolbelt in your inventory is hard to do, because then your toolbelt should already have the window open and it is hard for me to open it, wait for it to open and then continue doing stuff (comes close to implementing a botting framework). The other things should be manageable though (the skep radius will have to be added to ender's gson of the ranges, i'll have a look in the weekend).
I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
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Re: Custom client by Latikai, building on Ender's client

Postby Argentis » Mon Apr 13, 2015 4:19 pm

Kandarim wrote:I have some minor changes planned, and some of yours will probably get implemented too, however:

Putting everything from your toolbelt in your inventory is hard to do, because then your toolbelt should already have the window open and it is hard for me to open it, wait for it to open and then continue doing stuff (comes close to implementing a botting framework). The other things should be manageable though (the skep radius will have to be added to ender's gson of the ranges, i'll have a look in the weekend).


Yeah I knew that the first suggestion was a tad too "hard" ;p
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Re: Custom client by Latikai, building on Ender's client

Postby Megaman » Mon Apr 13, 2015 4:47 pm

Thanks for ur work man!

Can you please add KG sorting in inventory?
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Re: Custom client by Latikai, building on Ender's client

Postby Argentis » Mon Apr 13, 2015 5:05 pm

Megaman wrote:Thanks for ur work man!

Can you please add KG sorting in inventory?


That would be wicked but i'm not sure it's possible as for that to happen it would mean you need the weight of items to be defined somewhere and it's not...
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Re: Custom client by Latikai, building on Ender's client

Postby Kandarim » Mon Apr 13, 2015 6:15 pm

Argentis wrote:
Megaman wrote:Thanks for ur work man!

Can you please add KG sorting in inventory?


That would be wicked but i'm not sure it's possible as for that to happen it would mean you need the weight of items to be defined somewhere and it's not...


exactly: the items don't currently have a tooltip or a property or anything to denote their weight: all the client gets is the total inventory weight from the server.
I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
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