JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
Heffernan wrote:now we only need the system upgraded so each 40$ purchase gets you a lets say... Token on the storeand then you can use different amount of tokens for different amount of items, lets say a token for a cape or 2 for some hat and maybe 5-6 for something else and could also make them tradable ingame and when used added to ur store credits
would be better then the automatic handling out of 500 capes so the player gets credits for each purchase and has the chance to either sell the credits or gets items of his choice asap.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
MagicManICT wrote:trungdle wrote:Better than waiting for 1 year to get a "forum update to something 8.0 something" like before
That's cause it's they're new to the game. Wait till they've been at it 4 or 5 years.
@JC: guessing these certificates can be traded. Maybe change the silver sales on the store to $5, $10, $20 certificates that can be traded in game?
JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
MagicManICT wrote:Those actually spending cash and paying the devs should get the extra something, I think. (I would want that if I was the dev.) Besides, you can always steal it.
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