Salem Client by Ender

Forum for game modifications and custom clients.

Re: Salem Client by Ender

Postby hitori » Tue Mar 03, 2015 10:41 am

EnderWiggin wrote:Client updated. Changes:
  • renamed Culinary to Feasting
  • added ability to show object radiuses - press ALT+R or X->R. Shows radius of torchposts, braziers and mine supports.


sweet! I was about to ask if such feature is possible to implement :)
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Re: Salem Client by Ender

Postby Giggaha » Wed Mar 04, 2015 1:45 pm

I get an error now (as of 3-3-15), java.lang.NullPointerException
at org.ender.timer.TimerController.run(TimerController.java:41)
I don't know what to do, I've gotten used to the extra info available with Enders are there older versions available?
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Re: Salem Client by Ender

Postby M13tz » Wed Mar 04, 2015 2:58 pm

Timer pop up box is multiplying, ie. 1 timer ends and theres like 4-5 popups all in the same place.
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Re: Salem Client by Ender

Postby EnderWiggin » Wed Mar 04, 2015 3:00 pm

Giggaha wrote:I get an error now (as of 3-3-15), java.lang.NullPointerException
at org.ender.timer.TimerController.run(TimerController.java:41)
Oh, I've forgot to mention that timer were reworked a bit too. They will remember their order properly. But it looks Like I've broken something. Can you send me contents of your timers config?

Giggaha wrote: are there older versions available?
You can get older versions at releases in GitHub repo.
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Re: Salem Client by Ender

Postby EnderWiggin » Wed Mar 04, 2015 3:13 pm

M13tz wrote:Timer pop up box is multiplying, ie. 1 timer ends and theres like 4-5 popups all in the same place.

Can't reproduce. Can you send me your timer config?
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Re: Salem Client by Ender

Postby M13tz » Wed Mar 04, 2015 3:15 pm

EnderWiggin wrote:
M13tz wrote:Timer pop up box is multiplying, ie. 1 timer ends and theres like 4-5 popups all in the same place.

Can't reproduce. Can you send me your timer config?


pm sent
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Re: Salem Client by Ender

Postby EnderWiggin » Thu Mar 05, 2015 9:10 pm

Client updated. Changes:
  • added support radius of mine exit
  • fixed possible crashes related to incorrect radius or timers configurations

Beta client updated. Changes from regular version:
  • added automated sifting. Can be toggled in Options->Cheats. Needs a bit of work to be easier to use, though.
  • added option to display actor path. Can be toggled in Options->Cheats
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Re: Salem Client by Ender

Postby EnderWiggin » Thu Mar 05, 2015 10:00 pm

warning: currently there is a crash bug in beta client - it often crashes in Providence. Will try to release update today.

UPDATE: Looks like I've managed to fix that crash.
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Re: Salem Client by Ender

Postby hitori » Fri Mar 06, 2015 12:42 am

auto-sifting works fine (even without self-targeting to not move)
thanks!

can you add a sub-option for prospector's pan? 0.55 sec delay should be fine
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Re: Salem Client by Ender

Postby Kandarim » Fri Mar 06, 2015 12:52 am

EnderWiggin wrote:Client updated. Changes:
[*] added option to display actor path. Can be toggled in Options->Cheats[/list]


debatably a cheat :)
I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
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