Feb. Patch Bugs (that even the smartest people could miss)

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Re: Feb. Patch Bugs (that even the smartest people could mis

Postby HolyLight » Mon Mar 02, 2015 2:03 pm

Crude splint's weight is almost x2 of its components.

Hopefully a bug :)

2.4kg~ becomes 5kg

EDIT: a Tourniquet weights about 50% of its components sum as well.
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Re: Feb. Patch Bugs (that even the smartest people could mis

Postby JohnCarver » Mon Mar 02, 2015 7:42 pm

Good finds. Will fix.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Feb. Patch Bugs (that even the smartest people could mis

Postby Yes » Mon Mar 02, 2015 8:06 pm

The text in "Plane Board" is still about H&N, not woodworking.
(a person who plays online games since the 1980s about salem) laywn wrote:I have never seen anything so down right dirty!
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Re: Feb. Patch Bugs (that even the smartest people could mis

Postby JohnCarver » Mon Mar 02, 2015 8:10 pm

Another good find. Bughat sent. Will be fix'd next patch.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Feb. Patch Bugs (that even the smartest people could mis

Postby Argentis » Mon Mar 02, 2015 10:12 pm

Maybe not a Feb Patch Bugs but getting KO'd with high blood debuff results in two KO's instead of one. You get KO'd revives and get KO'd again due to blood loss. Wth would you spawn that many march hares in Providence? We need hunting dogs ;p
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Re: Feb. Patch Bugs (that even the smartest people could mis

Postby ASTAROTH » Tue Mar 03, 2015 1:58 pm

hammer and nail not highlighted when selected.

EDIT: solved no bug there my bad.
Last edited by ASTAROTH on Tue Mar 03, 2015 2:10 pm, edited 1 time in total.
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Re: Feb. Patch Bugs (that even the smartest people could mis

Postby Procne » Tue Mar 03, 2015 2:00 pm

How do you want to have it highlighted? Your H&N is so high that the red bar for this 400 is too short to be visible
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Re: Feb. Patch Bugs (that even the smartest people could mis

Postby ASTAROTH » Tue Mar 03, 2015 2:09 pm

Procne wrote:How do you want to have it highlighted? Your H&N is so high that the red bar for this 400 is too short to be visible


yym true true, my bad 4rgot about that sry. Erasing it
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Re: Feb. Patch Bugs (that even the smartest people could mis

Postby Heffernan » Tue Mar 03, 2015 2:49 pm

Argentis wrote:Maybe not a Feb Patch Bugs but getting KO'd with high blood debuff results in two KO's instead of one. You get KO'd revives and get KO'd again due to blood loss. Wth would you spawn that many march hares in Providence? We need hunting dogs ;p


this is a big problem, had this a few times, it apperently removes alot of the Bleed Debuff but not everything so u still KO a seconde time when u revive.
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Re: Feb. Patch Bugs (that even the smartest people could mis

Postby JohnCarver » Tue Mar 03, 2015 6:28 pm

Bleed debuff is removed as long as it ticks while you are KO'd. I'm fairly certain if you wait the entire duration while KO'd you are guaranteed to have it ticked and removed. Only way you can KO twice is if you prematurely send-home. I find this acceptable.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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