Dallane wrote:Lallaith wrote:i think we're better off without this.
some people seem to want to not have to worry about their friends being ko'd when out travelling or whatever. in my opinion, removing this with a revive feature would take away more than it would add, not to mention making things even easier for careless and foolish players. how about you make more effort not to get ko'd? Accidents do happen of course, but thats salem. I'll never forget the time i journeyed for like 5 hours on two characters and both of them ended up ko'd within a few minutes of their destination. I was pretty mad at myself for a few minutes lol. I think most people who've been around a while have had some sort of experience like this and i for one consider my salem experience the richer for it. Would not have happened if i could have revived myself. The last thing we need is for ko's to matter even less. darwoth does have a valid point about it giving even further advantage to large groups in a conflict.
The discussion is for a medic skill that SOMEONE ELSE can use to bring someone back to a conscious state. I think that there should be a big penalty after the revive.Lallaith wrote:darwoth does have a valid point about it giving even further advantage to large groups in a conflict.
Next update needs to cut down towns so that only 1 person can be in a town at a time.
Needing two characters is quite irrelevant in my opinion. Would just make the times i move around on only one character even rarer. Another drawback.
Towns of one person, thats pretty funny.