Kseen wrote:Can Carver explain me what is going on with 2 entrances?
I just try to clean black hardrock to get better way - and then 2nd entrance appears
Thanks!
Is the map on the lower level one? Or 2 different maps?
Kseen wrote:Can Carver explain me what is going on with 2 entrances?
I just try to clean black hardrock to get better way - and then 2nd entrance appears
Thanks!
(a person who plays online games since the 1980s about salem) laywn wrote:I have never seen anything so down right dirty!
Taipion wrote:trungdle wrote:I think he means the mouse roll will be processed on the server, which choose what item to put in.
If it is true then to do it "client side" you have to overwrite the whole wheeling thing and replace it with individual click commands on the right items that the client now have to remember... IDK sounds troublesome to me.
That actually sounds not troublesome to me, and I am a programmer, I'd assume the "wheel thingy" is not done on the server, at least I would not implement it in that way, instead, the client should only send requests to move single items.
Even if this is not the case you'd just need to replace the mousewheel command (when shift is pressed), with a click per wheel turn, that should actually be pretty easy, but I don't know the api.
The only place where there is even room for mistakes, is the priority, meaning which item gets moved first, but there should be a template of sorts...
JC wrote:I'm not fully committed to being wrong on that yet.
APXEOLOG wrote:Some feedback on Smoked Meats: This is not worth it's cost.
I've started playing right after this patch and i rushed this skill because i've heard this meat is pretty nice for stats. And now i see: 1-30 food requires 80 spices/140 embers/ and 4 x 60 skills (you should also make steel that's why so much embers). I can make 30-45 and 15-30 food from fish and basic gathering without any skills higher then 40. What's the point? Am i missing something?
Kseen wrote:2 different entrances, 2 different maps
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
trungdle wrote:Oh my god a whole city underground! With a set up of only fences and farmland on top of a net work of braziers and tps to protect one single mine entrance!
I want to belieb!
Flink wrote:trungdle wrote:Oh my god a whole city underground! With a set up of only fences and farmland on top of a net work of braziers and tps to protect one single mine entrance!
I want to belieb!
trungdle confirmed goblin.
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