Stag

Forum for suggesting changes to Salem.

Stag

Postby Angus » Thu Feb 19, 2015 3:37 am

Hunting deer/game animals and gathering meats for various food recipies is a task that most all Salemites do. I believe there is a little lack of diversity in this almost daily task and some variety would add a lot of depth to the game and hunting in general that has been long ignored. The last few game patches/updates have added some nice endgame creatures but nothing for the mid range player to enjoy. So to add a little spice to simple hunting I propose the Stag:

Stag

above a normal deer in hp and attack, and does argo near players - also with its great vision has a slightly larger argo range than a bear. maybe even at times seen in close conjunction with other deer causing them to move in pairs thus causing a multiple/dual attacks vs a hunter.

not common but not uncommon either, chance to see would be 1 stag to every 5 or so deer sightings.

players could avoid if they are not comfortable fighting a stag or multiple deer at once.

on screen visual could be the same as a deer or maybe with an enhanced antler rack.

drops would be normal deer meat maybe with some extra slabs and less shredded, (normal rare drops, sinew, hoofs, ect) - an enhanced stag hide that could be dried as normal and have its own cape, and have its hide dried and cut into leather strands for bed making and other uses, and of course the "trophy antler"s - which are an inspirational, could be used to make antler handle knives, exquisite polished beads and the stag wall trophy for decoration or studying.
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Re: Stag

Postby JohnCarver » Thu Feb 19, 2015 3:58 am

Not a bad idea. We do have a handful of new animals for the light but we promised you guys darkness animals and are just trying to get as many of those in as possible before we bounce back to light creatures.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Stag

Postby Rubberduckbandit » Thu Feb 19, 2015 4:01 am

JohnCarver wrote:Not a bad idea. We do have a handful of new animals for the light but we promised you guys darkness animals and are just trying to get as many of those in as possible before we bounce back to light creatures.


I just want to say i sincerely thank you for the work you put in to the game, you are one of the most genuinely caring devs i have ever seen that gives two craps about its player base, unlike most other games, and to hear that you will still keep pumping out new animals brings me great satisfaction.
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Re: Stag

Postby JohnCarver » Thu Feb 19, 2015 5:25 am

<3
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Stag

Postby VagabondEx » Thu Feb 19, 2015 1:47 pm

I was thinking about putting together a simple list of animals that could be added to the game, but our diligent devs are of course ahead of me. Good Job!
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Re: Stag

Postby Icon » Thu Feb 19, 2015 2:20 pm

I read the title and expected a bachelor party type situation. So bummed right now.

like the idea though
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