harflimon wrote:Otherwise there would eventually just be a bunch of maxed out characters sitting around waiting for the next patch so they can craft a new pair of pants. I can't think of anything lamer, though that might be something other people actually enjoy?
I can see this happening on any server as it ages, and PvP won't fix it. See how H&H world looks like after x months. And there world was reset only when server crashed, which probably won't happen here. There will be maxed out characters anyway. At some point there will be a single superior faction, 100% purity seeds and metal being sold almost for nothing. The world will become stagnant sooner or later.
But thanks to permadeath players can make their playtime more interesting by murdering some noobs, destroying their looms, stealing their tumbleweeds and writing about this on forum, true.
Anyway, it's not about removing pvp from people who love it so much, but to give some alternative to people who hate pvp.
Sevenless wrote:This genre of game can be done without permadeath, but Salem will not be that game. Try A Tale in the Desert, or Wurm if you're interested in PvE only servers. Salem is the only MMO of this type that does permadeath, and it is a niche for that reason. Oh! I wouldn't really suggest it honestly, but Xsion is also out there. The sub fees are harsh and keep the population very low as a result.
Minecraft is also a quasi MMO version of this genre (it's based off a simplified concept taken from Wurm actually).
Good luck on your journey, and fare thee well.
Sadly, Wurm and Tale in the Desert are quite boring. The first one is a game about progress bar watching with not-so-well-thought economy and lacks interesting mechanics / character progression. Tale in the Desert is no longer developed (since 2010?), world is empty as most people have already left, it's a grindfest as well, and on top of that it costs 15$ per month. I tried Xsyon free trial couple of days ago - first thing I was supposed to do was to grind couple of dozens useless items (grass thread?) to learn another recipe (grass twine?) for new item that I can use to grind another recipe (grass something) to finally learn something useful (a basket). If that was the start, then how big of a mindless grindfest is it later? Plus, judging by the wiki the only things you can do there is craft baskets, build some walls, hunt and pvp.
Minecraft is very shallow, it's more of a modding tool, than actual game. I tried Mortal online, Dawntide, Vanguard and Istaria as well - huge disappointments.
Really, no other game has as good economy and crafting system as H&H had (and Salem now). So I will hope that maybe someday there will be non-pvp world. Until then (or rather until I'm raided) I will keep playing and try to avoid any PvP