Endenia's Jewel recruits

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Endenia's Jewel recruits

Postby Argentis » Tue Feb 03, 2015 10:05 am

Endenia's Jewel, a paradise awaits you.

Hello dear friends.

Today starts the recruitment for settling a new town: Endenia's Jewel.
I wish for this town to be a peaceful trading outpost. Safe from harm, where miners, farmers and woodworkers can live without worry of raiders.
As Salem is an unforgiving place, where trust is hard to earn and harder to keep, I, as mayor of this town, do have harsh restrictions for anyone who wants to join:

Restrictions for citizenship:

- You need to known on the forums or be recommended by a known player.
- You should have a good reputation on the forums.
- You should have Ventrilo/Skype or any other form of modern voice messenger.
- You should be active (connected at least once a day).
- You should have good understanding of the mechanics of the game and have a fairly developed character ( <60 biles would be an agreeable minimum).

The rights of Endenia's Jewel's citizens:

- You shall have a parcel of land within town borders. This parcel will be chosen at your arrival with agreement with yours truly. It will then be incorporated within the town borders.
- You shall have access to a lime deposit.
- You shall have access to two clay deposits.
- You shall have my help regarding your needs in terms of materials, seeds that you need.
- You shall have a relatively safe spot to live in - as long as you don't break any rules.

The duties of Endenia's Jewel's citizens:

- The town upkeep shall be divided between one and all citizens of the town.
- You shall not arbor a criminal within the city walls (obviously including yourself). If this rule is broken your right of protection shall be revoked.
- You shall help your neighbors if they are in need of assistance.
- You shall not steal from your neighbors.
- You shall pull your weight.

I invoke my right to seize your assets within city walls if you break any of those rules.
I invoke my right to modify this chart at any point on the future as keep it updated. I solemnly swear that the modifications of these rules shall be made in all fairness and in accordance with the good will of all Endenia's Jewel's citizens.


If you want to join send me a PM. I will examine your candidacy and will either offer you an interview or I will gently turn you down.
I am well aware that the amount of rules seems a bit excessive but as I said earlier Salem is an unforgiving world and I will not allow anyone in if I judge they may pose a threat in the future.

Yours truly,
Tynendir Endeniel.
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Re: Endenia's Jewel recruits

Postby jwjohnson1978 » Tue Feb 03, 2015 4:46 pm

PM sent
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Re: Endenia's Jewel recruits

Postby Heffernan » Thu Feb 05, 2015 2:48 am

should remind people in your post that the new KKK hometown/Main-Base is not even 100 meters above your town, means the biggest danger for new players as they might not survive long.
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Re: Endenia's Jewel recruits

Postby RedVIII » Thu Feb 05, 2015 9:02 am

So is possible of happens a war? The KKK is from the name of that organization of same name?
Last edited by RedVIII on Sat Feb 07, 2015 3:04 pm, edited 1 time in total.
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Re: Endenia's Jewel recruits

Postby DarkNacht » Thu Feb 05, 2015 10:00 am

RedVIII wrote:So is possible of happens a war? The KKK is from the name that organization of same name?

This KKK is just some Kind Karing Kristians.
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Re: Endenia's Jewel recruits

Postby Argentis » Sat Feb 07, 2015 1:27 pm

I wanted to say that our town has no outstanding issues with the KKK. Our relationship with their outpost can be qualified of friendly. I did have my issues with the KKK in the past but they are now resolved.
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Re: Endenia's Jewel recruits

Postby Strakknuva225 » Sat Feb 07, 2015 9:37 pm

But do build a vulture's nest, just in case there is war. There shall be loot. Or remains. Or nothing at all.
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Re: Endenia's Jewel recruits

Postby Heffernan » Sun Feb 08, 2015 5:16 am

Strakknuva225 wrote:But do build a vulture's nest, just in case there is war. There shall be loot. Or remains. Or nothing at all.


doesnt matter, Tynendir has a Brickwall and KKKs are too low to even break it by 1% even with there mains so hes pretty safe :)
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Re: Endenia's Jewel recruits

Postby Judaism » Mon Feb 09, 2015 10:42 pm

Argentis wrote:I wanted to say that our town has no outstanding issues with the KKK. Our relationship with their outpost can be qualified of friendly. I did have my issues with the KKK in the past but they are now resolved.


I can confirm this, our current status is ''friendly''. Anyone who dares to commit crimes in the area will be justified to death.
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Re: Endenia's Jewel recruits

Postby Heffernan » Tue Feb 10, 2015 3:02 am

Judaism wrote:
Argentis wrote:I wanted to say that our town has no outstanding issues with the KKK. Our relationship with their outpost can be qualified of friendly. I did have my issues with the KKK in the past but they are now resolved.


our current status is ''friendly"


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