February patch warnings

Announcements of major changes to Salem.

Re: January patch warnings

Postby Rubberduckbandit » Fri Jan 23, 2015 9:46 pm

Lusewing wrote:So.. they dont join up or we simply cant commit crimes in them? The comment about defending the way out is a little confusing on this point.


I believe he means that you might want to build a wall around the mine as to not let them so easily break into your base.
but not so big that they can tbf, poopclaim, etc inside.
User avatar
Rubberduckbandit
 
Posts: 1415
Joined: Fri Dec 19, 2014 5:47 pm

Re: January patch warnings

Postby Arkadion » Fri Jan 23, 2015 10:41 pm

JohnCarver wrote:No,
Mines will be 'neutral' territory, and you will need to 'defend' your access in and out of it.


I guess they will be connected at the lower levels, creating the idea of the Earth? (just my opinion, shouldn't be taken for granted)

Will the mine entrances be destroyable?
Arkadion
 
Posts: 191
Joined: Tue Sep 02, 2014 8:11 am

Re: January patch warnings

Postby Taipion » Sat Jan 24, 2015 12:10 am

Simply build two walls (gates) directly in front of the entrance, with no space in between the walls and no space in between walls and mine, anyone coming out, and not having the key for the gates, would be locked in place, not even able to get back into the mine...

Seriously, connecting mines AND giving no defense/claiming-option within mines is outright stupid and might just break the game in so many ways.
JC, you might be doing this just for the troll, or maybe to have fun yourself, but even that makes it no less stupid.

Hey, I got a mining-claim (it's actually called that way!), but I can*t claim it! How great is that?!? :roll:
Last edited by Taipion on Sat Jan 24, 2015 12:27 am, edited 2 times in total.
Need something? Here is my Shop (Including some useful info for new/returning players at the bottom of the first post)
Taipion
 
Posts: 2662
Joined: Fri Mar 08, 2013 4:12 pm

Re: January patch warnings

Postby JohnCarver » Sat Jan 24, 2015 12:13 am

So in one sentence you explain how to prevent this from being a problem. and in the subsequent sentence you then go into how it is game breaking.

As always I thank you for the laughs and tears sir. :lol:
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
User avatar
JohnCarver
Site Admin
 
Posts: 6826
Joined: Fri Jun 06, 2014 3:02 am

Re: January patch warnings

Postby Taipion » Sat Jan 24, 2015 12:24 am

JohnCarver wrote:So in one sentence you explain how to prevent this from being a problem. and in the subsequent sentence you then go into how it is game breaking.

As always I thank you for the laughs and tears sir. :lol:


It is you who provides the laughs, though not realiziing it I guess, I would consider what I just described in my previous post as an exploit, and would assume any serious game designer to fix it, right away or after his friends and himself get annoyed by how easily everyone evades that evil backdoor they just created.
Which again opens it up for massive abuse.

And removing the "basement" will sure hurt a lot of players, not me fortunately, not in this iteration, as I have not used it much in this way yet, partly because I anticipated this move of yours. But there will be a lot of upset players for sure.

Not to speak of ambushs that can and will be done downstairs (i would not go down before checking with an alt, but even then it would be hillariously risky for a few handfuls of ore!)
Anyone who would want to produce anything that comes from a mine would have to make a dedicated alt or risk far more than it's worth. So everyone will play it safe, sooner or later, leaving no one, not even you JC, with more fun, but simply more grind.

After all, this is a game, games are meant to be fun, did you know that, JC?
Challenges and hardship can provide much fun in the end, stupid more grind on the other hand never results in more fun.
Need something? Here is my Shop (Including some useful info for new/returning players at the bottom of the first post)
Taipion
 
Posts: 2662
Joined: Fri Mar 08, 2013 4:12 pm

Re: January patch warnings

Postby Lusewing » Sat Jan 24, 2015 12:41 am

If they only connect in the lower levels then by simply not building down means that any mine that is nothing more then storage rooms will be perfectly safe. However if we want the extra goodies that are likely below we will need to risk going deeper and opening up the chance of our mines being breached. We have walls, braziers and personal claims - looks like we have everything we need to defend ourselves to me. If it works much the same as it dose in H&H then its really nothing more then something you have to be careful about and plan around - the same as everything in Salem. Going outside your base would be far more of a threat - at least with a mine you should have some warning so long as you check it often for someone tunnling through.
Do not argue with idiots, for they will pull you down to their level, then beat you with experience.
User avatar
Lusewing
 
Posts: 1218
Joined: Thu Sep 20, 2012 12:34 pm

Re: January patch warnings

Postby Taipion » Sat Jan 24, 2015 1:03 am

Lusewing wrote:If they only connect in the lower levels then by simply not building down means that any mine that is nothing more then storage rooms will be perfectly safe. However if we want the extra goodies that are likely below we will need to risk going deeper and opening up the chance of our mines being breached. We have walls, braziers and personal claims - looks like we have everything we need to defend ourselves to me. If it works much the same as it dose in H&H then its really nothing more then something you have to be careful about and plan around - the same as everything in Salem. Going outside your base would be far more of a threat - at least with a mine you should have some warning so long as you check it often for someone tunnling through.


That would assume, that you can decide if you want to stay on the normal level, or go down deeper, your whole statement depends on this, do you know how that is handled? I don't.

Going down into a mine is much more risky than simply moving outside your base.
You can't see if someone is waiting for you downstairs until you use an alt, and a mine is a single point of entry (or exit), much more vulnerable than a rather open base with multiple doors.
And thanks to raidAid, a.k.a. tea, you can mine ...fast.
Need something? Here is my Shop (Including some useful info for new/returning players at the bottom of the first post)
Taipion
 
Posts: 2662
Joined: Fri Mar 08, 2013 4:12 pm

Re: January patch warnings

Postby Lusewing » Sat Jan 24, 2015 1:15 am

will be capable of opening fissures to the lower levels like other mines.


This would seem to suggest that going down to lower levels is a choice, and while it is normally bad form to assume that anything in Salem would be like anything in H&H, I would be happy to assume that you cant dig up from a lower level to reach a mine above. We also have no idea how hard it will be to dig in these lower levels and the simple fact that everyone should be keeping a good watch around their area anyway for unwanted mines poping up (or anything that might be a threat) means that any would be mineraider would have to spend a whole lot of time to dig the distence needed to reach you.
You could also...you know...build a wall around your entrence steps so that you have a secure area to go down to, if we can build strong enough defences above ground then why would they be any less effective below ground.

Of course I could very well be talking out of my ass (the risk of assuming anything), I just think its best not to go to red alert before we have seen how everything pans out in the patch, it would after all require changing the bulb.
Do not argue with idiots, for they will pull you down to their level, then beat you with experience.
User avatar
Lusewing
 
Posts: 1218
Joined: Thu Sep 20, 2012 12:34 pm

Re: January patch warnings

Postby Taipion » Sat Jan 24, 2015 3:43 am

Lusewing wrote:
will be capable of opening fissures to the lower levels like other mines.


This would seem to suggest that going down to lower levels is a choice, and while it is normally bad form to assume that anything in Salem would be like anything in H&H, I would be happy to assume that you cant dig up from a lower level to reach a mine above. We also have no idea how hard it will be to dig in these lower levels and the simple fact that everyone should be keeping a good watch around their area anyway for unwanted mines poping up (or anything that might be a threat) means that any would be mineraider would have to spend a whole lot of time to dig the distence needed to reach you.
You could also...you know...build a wall around your entrence steps so that you have a secure area to go down to, if we can build strong enough defences above ground then why would they be any less effective below ground.

Of course I could very well be talking out of my ass (the risk of assuming anything), I just think its best not to go to red alert before we have seen how everything pans out in the patch, it would after all require changing the bulb.


Sorry, I don't know the mechanics of H&H, is it a choice to dig down there?

From that statement, I read it as being a random event that happens while normal mining, and it's not a choice, but I don't know, so correct me if I am wrong.

On the other hand I know for sure that you can not build walls within a mine (right now), and I strongly assume that IF the opening of deeper levels (and thereby opening your mine for intruders) is not a choice, then we will never be able to do that, because it would make the risk manageable, and JC surely does not want that.
Last edited by Taipion on Sat Jan 24, 2015 3:45 am, edited 1 time in total.
Need something? Here is my Shop (Including some useful info for new/returning players at the bottom of the first post)
Taipion
 
Posts: 2662
Joined: Fri Mar 08, 2013 4:12 pm

Re: January patch warnings

Postby Dallane » Sat Jan 24, 2015 3:44 am

Taipion wrote:
Lusewing wrote:
will be capable of opening fissures to the lower levels like other mines.


This would seem to suggest that going down to lower levels is a choice, and while it is normally bad form to assume that anything in Salem would be like anything in H&H, I would be happy to assume that you cant dig up from a lower level to reach a mine above. We also have no idea how hard it will be to dig in these lower levels and the simple fact that everyone should be keeping a good watch around their area anyway for unwanted mines poping up (or anything that might be a threat) means that any would be mineraider would have to spend a whole lot of time to dig the distence needed to reach you.
You could also...you know...build a wall around your entrence steps so that you have a secure area to go down to, if we can build strong enough defences above ground then why would they be any less effective below ground.

Of course I could very well be talking out of my ass (the risk of assuming anything), I just think its best not to go to red alert before we have seen how everything pans out in the patch, it would after all require changing the bulb.


Sorry, I don't know the mechanics of H&H, is it a choice to dig down there?

From that statement, I read it as being a random event that happens while normal mining, and it's not a choice, but I don't know, so correct me if I am wrong.

On the other hand I know for sure that you can not build walls within in mine (right now), and I strongly assume that IF the opening of deeper levels (and thereby opening your mine for intruders) is not a choice, then we will never be able to do that, because it would make the risk manageable, and JC surely does not want that.


Yes in hnh you can build mine holes that will move you down to the next level
Please click this link for a better salem forum experience

TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
User avatar
Dallane
Moderator
 
Posts: 15195
Joined: Wed Aug 01, 2012 2:00 pm

PreviousNext

Return to Announcements

Who is online

Users browsing this forum: No registered users and 51 guests