February patch warnings

Announcements of major changes to Salem.

Re: January patch warnings

Postby tweenprinc3ss » Tue Dec 30, 2014 8:25 pm

I am hoping to see some hereditary aspect to witchcraft. It is pretty common in Witch folklore for the powers to be passed on to the daughters of an existing Witch. Is anything like this planned?
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Re: January patch warnings

Postby Heffernan » Tue Dec 30, 2014 8:25 pm

JohnCarver wrote:*Witches will ascend to the 2nd circle of their powers. Thus the consequences of letting them exist in the world are about to get messy. A properly trained witch will be able to do horrible and unspeakable things to your heirs if she has the skeletons of their ancestors. Players are encouraged to destory the remains of their ancestors or be subject to this madness.


will all skeletons be deleted before patch? i suppose everyone has skeletons somewhere he doesnt know

also making game better not worse pls.
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Re: January patch warnings

Postby Argentis » Tue Dec 30, 2014 8:26 pm

Judaism wrote:
Argentis wrote:Harsh


I could sell your ancestor corpse for 15k silver.


My new character isnt actually the descendant of the one you got ;p

Sorry ;p
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Re: January patch warnings

Postby Yes » Tue Dec 30, 2014 8:33 pm

Skeletons in Providence can't be destroyed. Should this be taken care of somehow?
(a person who plays online games since the 1980s about salem) laywn wrote:I have never seen anything so down right dirty!
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Re: January patch warnings

Postby Heffernan » Tue Dec 30, 2014 8:35 pm

Yes wrote:Skeletons in Providence can't be destroyed. Should this be taken care of somehow?


good catch, should add it to the "list of stuff darwoth could possible abuse"
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Re: January patch warnings

Postby Yes » Tue Dec 30, 2014 8:36 pm

People are already abusing it, lol.
(a person who plays online games since the 1980s about salem) laywn wrote:I have never seen anything so down right dirty!
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Re: January patch warnings

Postby Judaism » Tue Dec 30, 2014 8:36 pm

Yes wrote:Skeletons in Providence can't be destroyed. Should this be taken care of somehow?


Not nessesary anymore, I moved them all to one of our assets, on that way we have enough victims.
JohnCarver wrote:Mortal Moments Inc. is not here to cannibalize the community or piece out the code. We are not here because we wish to institute pay to win models or PvE servers. Quite the contrary.
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Re: January patch warnings

Postby Nektaris » Tue Dec 30, 2014 8:37 pm

Heffernan wrote:
JohnCarver wrote:*Witches will ascend to the 2nd circle of their powers. Thus the consequences of letting them exist in the world are about to get messy. A properly trained witch will be able to do horrible and unspeakable things to your heirs if she has the skeletons of their ancestors. Players are encouraged to destory the remains of their ancestors or be subject to this madness.


will all skeletons be deleted before patch? i suppose everyone has skeletons somewhere he doesnt know


I agree.
oleanna wrote:It's a part of the game. Stealing stuff with larceny or with brain is a way like an other !
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Re: January patch warnings

Postby Judaism » Tue Dec 30, 2014 8:39 pm

He won't do that, this was a fair warning.

If a player somehow managed to obtain your skeleton you are screwed, its the same with the pre-patch scents which did not got fixed and resulted in various deaths.
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Re: January patch warnings

Postby Heffernan » Tue Dec 30, 2014 8:42 pm

Judaism wrote:He won't do that, this was a fair warning.

If a player somehow managed to obtain your skeleton you are screwed, its the same with the pre-patch scents which did not got fixed and resulted in various deaths.


scents run out after 7-10days tho whilst Skeletons never do (i think?).
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