loftar wrote:See, he's starting to get it. ^^
His soon is a day or two. YOUR 'soon', as in 'Horses will be implemented soon." meant years.
loftar wrote:See, he's starting to get it. ^^
jorb wrote:(jwhitehorn) you are an ungrateful, spoiled child
tweenprinc3ss wrote:On the topic of firearms, it was stupid to have them int he game doing the puny damage they did when they were implemented. Guns were a HUGE factor in the successful take over of the region. Inaccurate, yes for sure, but when they hit the damage was severe. Even getting shot in the arm or leg would frequently result in amputation or death. Firearms were what allowed the people to police themselves against criminals and natives alike. I think they should be treated carefully in terms of balance, but should not be weakened to the point of absurdity.
Scilly_guy wrote:The copper grinder has been added with the purpose of making powder in a future patch apparently.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
JohnCarver wrote:Roadmap updated. Nothing much to add except Shipwreck Island is now known as Tutorial Camp. The details of this experience are becoming more hashed out and it is ceasing to be an 'island' based tutorial and moving to a different 'theme'.
JohnCarver wrote:Roadmap updated. Nothing much to add except Shipwreck Island is now known as Tutorial Camp. The details of this experience are becoming more hashed out and it is ceasing to be an 'island' based tutorial and moving to a different 'theme'.
jorb wrote:(jwhitehorn) you are an ungrateful, spoiled child
pistolshrimp wrote:JohnCarver wrote:Roadmap updated. Nothing much to add except Shipwreck Island is now known as Tutorial Camp. The details of this experience are becoming more hashed out and it is ceasing to be an 'island' based tutorial and moving to a different 'theme'.
Concentration Camp theme forjewsnoobs.
Not the same way I would have gone, but hey you're the dev.
Claeyt wrote:Does this mean that Darwoth gets to keep a TClaim on Shipwreck island so that none of us can ever visit it again without losing a canoe?
Procne wrote: Devs have again proven that they dont give a crap about untalented and lazy players.
Users browsing this forum: No registered users and 25 guests