Wardrobe redesign

Forum for suggesting changes to Salem.

Do you want this concept live?

Yes!
28
80%
No, but current wardrobe really needs to be reworked.
2
6%
No, 20x10 scrollable inventory is fine enough.
5
14%
 
Total votes : 35

Wardrobe redesign

Postby LOMS » Thu Dec 18, 2014 2:37 am

I'm sorry, but current wardrobe sucks too much. It's useless, huge piece of **** with scrollable 20x10 inventory and display issues (even on default client). It worth to build 3 cupboards instead of this... placeholder.

I bring you best redesign for wardrobe we can ever has.
With the same slot count (200), we can have 19 set-cells and 1 temporary cell for managing purposes.
I don't think something on this picture needs my extra explanation, but if someone has any questions - feel free to ask them here.

Wardrobe redesign.jpg
Wardrobe redesign.jpg (40.84 KiB) Viewed 3844 times


By the way, this new wardrobe will definitly save our clicks too. ¦]
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Re: Wardrobe redesign

Postby Rele » Thu Dec 18, 2014 2:44 am

+999999 This design looks awesome! Would definitely love to see this in game. :D
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Re: Wardrobe redesign

Postby JohnCarver » Thu Dec 18, 2014 2:53 am

This design is for the "Mannequin" mechanic. Not the mass-storage mechanics of late-game furniture.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Wardrobe redesign

Postby LOMS » Thu Dec 18, 2014 3:00 am

JohnCarver wrote:This design is for the "Mannequin" mechanic. Not the mass-storage mechanics of late-game furniture.

In other sandbox games, maneqquins are mostly useless, but because of their decorative function - people like to build them. People will build mannequins with this new wardrobe and without it.
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Re: Wardrobe redesign

Postby alprice » Thu Dec 18, 2014 3:27 am

I like it!
Embie is my name :P
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Re: Wardrobe redesign

Postby Scilly_guy » Thu Dec 18, 2014 11:04 am

I was assuming that the wardrobe was going to work something like this, for anyone that isn't familiar with HnH, the wardrobes there only had three slots, but each slot could hold all clothes and equipment you were currently wearing/holding. You simply clicked a slot and your current clothes were swapped, if the slot was empty you ended up naked. For HnH I found it overkill as usually I just needed to change my hat, and wanted to keep my merchant robe, but for salem, when I change clothes I usually want to change every item.
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Re: Wardrobe redesign

Postby Nektaris » Thu Dec 18, 2014 11:09 am

Nice idea, but mannequins are much more cool imo.
oleanna wrote:It's a part of the game. Stealing stuff with larceny or with brain is a way like an other !
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Re: Wardrobe redesign

Postby Lord_Avu » Thu Dec 18, 2014 2:01 pm

Don't care what you call it I just what the op shows which is what I thought we were getting.
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Re: Wardrobe redesign

Postby DarkNacht » Fri Dec 19, 2014 2:19 am

Lord_Avu wrote:Don't care what you call it I just what the op shows which is what I thought we were getting.

I think that is what most of us though the wardrobe was going to be. Hopefully we get a fast clothing swapping object soon.
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Re: Wardrobe redesign

Postby LOMS » Fri Feb 20, 2015 2:49 pm

Just allow me to put all clothing elements to wardrobe, and I swear, I'll make a modification for Latikai's custom client in order to make this design live and operable.
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