Kainora wrote:shizuka wrote:
its ok bcas at least u like cats.
alright ,you got me ,i'm stupid
kowwwwkiiiiiiiiiiiiiiii
Kainora wrote:shizuka wrote:
its ok bcas at least u like cats.
alright ,you got me ,i'm stupid
shizuka wrote:Kainora wrote:shizuka wrote:
its ok bcas at least u like cats.
alright ,you got me ,i'm stupid
kowwwwkiiiiiiiiiiiiiiii
Darwoth wrote:makes me laugh how judaism tries and fails to spin yet again.
1> nobody ever said anything about a "7k scalp" just like lailiath a few pages back, this retard tries to put words in the mouths of others so he has "something" to refute i would be amazed if judaism had 7k silver let alone a 7k character.
Darwoth wrote:2> you did not "drop your town for a purpose" or at all for that matter, which is why the original bell is still there along with all of your ****. i simply took it overthe real story is judaism had not paid the upkeep on his 5k player claim in months so it was dead, he overlooked this fact and allowed his bell to also run out when he was moving his main to the KKK town at the last minute before patch day (to hide from me no less). probably figuring it would not matter since after the patch even dead bells would activate defenses. i have had scouts with compacts and black skills parked outside his base for months, so on that particular day i merely needed to right click on the bell and assume mayorship, after doing so and removing perms from his characters i broke through the 4 plank walls to destroy the claim and placed my own.
Darwoth wrote:3> judaism posts a screenshot of a 5 stat alt still stuck there as "proof" the character that died was also a 5 stat character and that the rest there are equally undeveloped, which is not accurate, not that it matters anyway since his main was killed at the TBC and the rest of his "known" characters are trapped in the town regardless of their stat levels.
Darwoth wrote:4> and last but not least judaism still killed his main twice to avoid fighting me![]()
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JohnCarver wrote:Mortal Moments Inc. is not here to cannibalize the community or piece out the code. We are not here because we wish to institute pay to win models or PvE servers. Quite the contrary.
--'Inactive Raiding'--
We do not like the idea of 'scavenging'. We understand that there is entire class of gamers out there who want to 'steal stuff' that does not belong to you from players with inactive bases with the freedom of not leaving a scent. We don't like you and this change is intentionally meant to destroy everything you hold dear. The reason being that an inactive base could easily be a player taking a break, on vacation, or otherwise intending to return to Salem. If that player has invested thousands of hours making a tough base, just because they are gone for a month or two does not mean that you should have free reign to take all their stuff without scents. As such, claims now persist for the purpose of alerting braziers even when they are out of silver. The 'reason' to keep your claims paid is that another player, when gaining access to your base, may still destroy your bell/claimstone etc. if it is out of silver. So paying claims is still very much a thing. However, if your base is to expire on silver, this does not immediately mean you are a sitting duck. This should allow players to dabble in expeditions with a bit more flexibility, as well as take longer breaks from Salem with the promise that perhaps they might have something here when they come back. Of course nothing stops players from breaking in, raiding, and stealing from this base under normal raiding situations. It just won't be picked clean by the first player who stumbles upon it.
Darwoth wrote:until the writeup.
JohnCarver wrote:Mortal Moments Inc. is not here to cannibalize the community or piece out the code. We are not here because we wish to institute pay to win models or PvE servers. Quite the contrary.
Darwoth wrote:
Darwoth wrote:the writeup where i have single handedly killed your entire faction three separate times this server?
JohnCarver wrote:Mortal Moments Inc. is not here to cannibalize the community or piece out the code. We are not here because we wish to institute pay to win models or PvE servers. Quite the contrary.
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