Stocking up on Tears

Announcements of major changes to Salem.

Re: Stocking up on Tears

Postby grapefruitv » Sat Dec 13, 2014 1:00 pm

Nezrukas wrote:As i understand they don't kill? Attack group?

They don't, I had a gang of two and the second one was just ignoring everything around (again, same as usual turkeys).
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Re: Stocking up on Tears

Postby Nezrukas » Sat Dec 13, 2014 1:06 pm

grapefruitv wrote:
Nezrukas wrote:As i understand they don't kill? Attack group?

They don't, I had a gang of two and the second one was just ignoring everything around (again, same as usual turkeys).


Thx for answer, how much need to go deep into the darkness to find them?
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Re: Stocking up on Tears

Postby grapefruitv » Sat Dec 13, 2014 1:11 pm

Nezrukas wrote:Thx for answer, how much need to go deep into the darkness to find them?

I just jumped to the Isle of Nod, swam to the horsie stall shore (which took around 15 phlegm with the new skill btw) and was wandering around for 10 minutes, before I found them. So I'd say not too deep. Army of rats couldn't stop me, my halberd got me out of that disease free.
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Re: Stocking up on Tears

Postby Nezrukas » Sat Dec 13, 2014 1:33 pm

Nektaris wrote:My.....powers.... are... out of control.

Image


Blood for blood god! :twisted:
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Re: Stocking up on Tears

Postby jorb » Sat Dec 13, 2014 2:17 pm

Claeyt wrote:I'm sort of interested in your opinion on this patch and how far this game has come since you guys sold it. I call it 'this' game because it's pretty hard to call it 'your' game anymore. So what do you think? How have they done? How about you Jorb, what do you think?


I think they have been and are performing very well! Consistent new patches are quite the nice thing. :)
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Re: Stocking up on Tears

Postby Scilly_guy » Sat Dec 13, 2014 3:41 pm

to Jorb: I am hoping there might be a "keeping you posted #3" or "ghost of christmas future #2" over on the Haven Forums, I mean with all this down time over here you can't be playing Salem instead.
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Re: Stocking up on Tears

Postby loftar » Sat Dec 13, 2014 5:17 pm

Claeyt wrote:I'm sort of interested in your opinion on this patch and how far this game has come since you guys sold it. I call it 'this' game because it's pretty hard to call it 'your' game anymore. So what do you think? How have they done? How about you Jorb, what do you think?

Well, they've clearly developed the game in ways we wouldn't have done, but I don't think that's a bad thing. We clearly had trouble as it was differentiating properly between Haven and Salem in many areas of the games, and therefore, having Salem develop along a very different trajectory is, I think, a good thing for both games, as they can cover a wider area of this otherwise not-very-heavily charted genre of games.

Not to mention that Salem is finally getting the love it deserves. :)
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Re: Stocking up on Tears

Postby DarkNacht » Sat Dec 13, 2014 7:08 pm

grapefruitv wrote:So, about turkeys, they are wandering in groups, make lower sounds, don't run away and don't attack you (acting like usual turkeys), they can run pretty fast, when they're going to hit you (same speed as running). Apperently they have 2 moves and can cause ~9 or 60+ damage, they have atleast 50hp, probably a lot more, bu I KOd :( . My biggest mistake was trying to stomp them, stomp is too slow for their speed and I took few 60+ hits because of that.

I was not keeping track of HP when I fought some but I think they are a little over 100HP. The easiest way to fight them seems to be the basic bullrun stab stab technique.
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Re: Stocking up on Tears

Postby JohnCarver » Sat Dec 13, 2014 8:01 pm

Mini update #2

*Fixed HIGH priority Bug with Leanto Looting
*Fixed HIGH priority Bug with coal clamps.
*Fixed bug causing 'some' players not to be able to remove their Q&Q as intended.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Stocking up on Tears

Postby Scilly_guy » Sat Dec 13, 2014 8:14 pm

I used my Teasel on a conquistadors helmet, it removed 3 from the difficulty, IDK if T&N is relevant, if it is it needs to be really high to be effective, I have 178.
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