Salem-Wiki Tribe Endorsed

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Re: Salem-Wiki Tribe Endorsed

Postby JohnCarver » Sat Dec 13, 2014 11:18 am

DarkNacht wrote:They seem to be passive, you can even follow them around picking up their **** and they seem to ignore you. At least they have for me so far. They don't even seem to agro if you attack another one near by.


Why are you rifling through their poop in the first place?
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Salem-Wiki Tribe Endorsed

Postby DarkNacht » Sat Dec 13, 2014 7:30 pm

JohnCarver wrote:
DarkNacht wrote:They seem to be passive, you can even follow them around picking up their **** and they seem to ignore you. At least they have for me so far. They don't even seem to agro if you attack another one near by.


Why are you rifling through their poop in the first place?

I was hoping it would make good fertilizer, but it does not.
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Re: Salem-Wiki Tribe Endorsed

Postby Necrobane » Sun Dec 14, 2014 1:45 pm

Found rusty coin... :?
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Re: Salem-Wiki Tribe Endorsed

Postby Bjebr » Mon Dec 15, 2014 8:04 pm

tentacle
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Found while foraging a lylipad bulb , 7 uses , in my opinion it sound like the substitute of Honeydew for water Biome and it looks like a good C&D inspirationnal.

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Re: Salem-Wiki Tribe Endorsed

Postby Argentis » Mon Dec 15, 2014 8:25 pm

Bjebr wrote:tentacle
Image

Found while foraging a lylipad bulb , 7 uses , in my opinion it sound like the substitute of Honeydew for water Biome and it looks like a good C&D inspirationnal.

Bjebr


Very nice indeed. I'm gonna try to get a few of those.
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Re: Salem-Wiki Tribe Endorsed

Postby Mereni » Mon Dec 15, 2014 8:45 pm

I hear that Hose won the rare foragables contest. Seems to me that the perfect way to celebrate would be to post screenshots of each one here. :D
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Re: Salem-Wiki Tribe Endorsed

Postby grapefruitv » Mon Dec 15, 2014 8:51 pm

Or a perfect way to deal with disappointment :(
Give me a minute and I'll tell which biomes each is from.
Shrub
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Autumnal
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Marshland
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Greenwood
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Crag
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Sand
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Badlands
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Swamp
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Coniferous
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Re: Salem-Wiki Tribe Endorsed

Postby Chevas » Mon Dec 15, 2014 10:10 pm

Devs nailed it with these inspirationals. Perfectly measured to compensate for the new high level skills, but also makes you work for them enough while making exploring bit more worthwhile.
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Re: Salem-Wiki Tribe Endorsed

Postby JohnCarver » Mon Dec 15, 2014 10:11 pm

Chevas wrote:Devs nailed it with these inspirationals. Perfectly measured to compensate for the new high level skills, but also makes you work for them enough while making exploring bit more worthwhile.


Yay :).

\0/


Truth be told. A major reason for these was to provide the average Noobie something that a Veteran would find valuable. And a way for a new player to get his hands on a few nails or iron bar for something that is probably too powerful for him to use on himself anyway.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Salem-Wiki Tribe Endorsed

Postby Procne » Mon Dec 15, 2014 10:14 pm

Chevas wrote:Devs nailed it with these inspirationals. Perfectly measured to compensate for the new high level skills, but also makes you work for them enough while making exploring bit more worthwhile.

Sounds exactly like power creep to me
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