Can anyone tell me the secret to making willowbark tonic please?
My new recruit is puking up all over town, its grossing me out!
suzylee wrote:Can anyone tell me the secret to making willowbark tonic please?
My new recruit is puking up all over town, its grossing me out!
DarkNacht wrote:suzylee wrote:Can anyone tell me the secret to making willowbark tonic please?
My new recruit is puking up all over town, its grossing me out!
Boil willow bark.
Though I don't know how you use it.
Potjeh wrote:So where's this art? I didn't see it at the furniture merchant.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
Rele wrote:LOTS of Raw turkey meat(Legs,Thigh,Breast) (which I cannot cook over a fire)
JohnCarver wrote:New Skill: Eye for an Eye. Plays may commit Eye for an Eye against a player if they have the scent belonging to him. Doing so DOES NOT leave a scent. This will cut off the players right hand and leave them in a PERMANENTLY crippled state.
JohnCarver wrote:Players may now only use a sword when it is in their right hand
They should be able to use their off hand but only do 10% damage with it. Also why can't we cut off their other hand the second time they commit a crime?Orlpar wrote:JohnCarver wrote:New Skill: Eye for an Eye. Plays may commit Eye for an Eye against a player if they have the scent belonging to him. Doing so DOES NOT leave a scent. This will cut off the players right hand and leave them in a PERMANENTLY crippled state.
Oh! Awesome! Can't wait for the revenge-seeking one-handed criminals, inflicting fear on sight, their disability being a kind of badge, proving how far they've gone with their characters. I can't wait for someone roleplaying it!JohnCarver wrote:Players may now only use a sword when it is in their right hand
Oh...
John, are you sure the second change is a good choice? I think loss of the usefulness of one extra hand is already big enough of a 'punishment'. I believe there are better ways to scare people off of leaving scents, than making them risk their ability to fight. It's just so much against the sandboxy feeling of this game.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
Orlpar wrote:JohnCarver wrote:New Skill: Eye for an Eye. Plays may commit Eye for an Eye against a player if they have the scent belonging to him. Doing so DOES NOT leave a scent. This will cut off the players right hand and leave them in a PERMANENTLY crippled state.
Oh! Awesome! Can't wait for the revenge-seeking one-handed criminals, inflicting fear on sight, their disability being a kind of badge, proving how far they've gone with their characters. I can't wait for someone roleplaying it!JohnCarver wrote:Players may now only use a sword when it is in their right hand
Oh...
John, are you sure the second change is a good choice? I think loss of the usefulness of one extra hand is already big enough of a 'punishment'. I believe there are better ways to scare people off of leaving scents, than making them risk their ability to fight. It's just so much against the sandboxy feeling of this game.
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