Mouser 3.0

Forum for In-Game politics, relations, matters of justice, and other in-game topics.

Re: Mouser 3.0

Postby AmmaBoss » Wed Dec 10, 2014 8:49 pm

er-queent8r wrote:Oh trust me meow, something is going to happen..

Will be waiting :) .
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Re: Mouser 3.0

Postby Thor » Wed Dec 10, 2014 8:59 pm

Icon wrote:couldn't find aids in an NBA locker room


Oh man, I know my humor is ****** but :lol: :lol:
saltmummy wrote:You sad sad little man, my heart weeps for you. Better not go outside or your thin, tissue paper like skin might spontaneously rupture while your fragile sensibilities violently shatter spraying salt and urine all over the street.
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Re: Mouser 3.0

Postby KruskDaMangled » Wed Dec 10, 2014 10:00 pm

Claeyt wrote:
Icon wrote:
TotalyMeow wrote:A bold move, leaving scents right next to Providence so close to the PvP patch. I hope this means we get to see a test of the new TbC right away.


Kind of like how we got to see some poop claims right away?


What are the top towns up to now in stall taxes? 200,000s, 300,000s free silver? I suppose we'll never know, because they won't tell us.

Sometimes you just need to realize that a mechanic is broken beyond repair and stop the crater from going to the center of the earth and breaking the game. These towns can basically pay their town bell for the next year off of just stall taxes and buy every snake skull that ever comes up in the stalls and the rest of us don't even know where they are to try and change our place on the list.


For someone with such a high opinion of themselves you sure are a Debbie Downer and all around defeatist.
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Re: Mouser 3.0

Postby Dallane » Wed Dec 10, 2014 11:37 pm

Claeyt wrote: I suppose we'll never know, because they won't tell us.


John has already given your the answer. You are just 2 stupid to put things together.
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TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
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Re: Mouser 3.0

Postby Heffernan » Thu Dec 11, 2014 12:03 am

Dallane wrote:
Claeyt wrote: I suppose we'll never know, because they won't tell us.


You are just 2 stupid to put things together.


listen to Dallane, he has mastered that profession :lol: :lol: :lol:
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Re: Mouser 3.0

Postby Dallane » Thu Dec 11, 2014 12:28 am

Heffernan wrote:
Dallane wrote:
Claeyt wrote: I suppose we'll never know, because they won't tell us.


You are just 2 stupid to put things together.


listen to Dallane, he has mastered that profession :lol: :lol: :lol:


Hefernan still doesn't know how to troll
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TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
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Re: Mouser 3.0

Postby Darwoth » Sat Dec 13, 2014 6:43 pm

let it be known that with a little "assistance" from yours truly that methuzelah, lailiath and judaism have all killed themselves out of regret for these heinous actions against mouser.
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Re: Mouser 3.0

Postby shizuka » Sat Dec 13, 2014 6:45 pm

Darwoth wrote:let it be known that with a little "assistance" from yours truly that methuzelah, lailiath and judaism have all killed themselves out of regret for these heinous actions against mouser.


=?
Darwoth wrote:
wtf shizuka was owning kuku by like 20 votes this morning, looks like the kzerg is cheating and zerging again
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Re: Mouser 3.0

Postby Darwoth » Sat Dec 13, 2014 7:06 pm

1> lailiath had been running her mouth in private channels over the past weeks that she and her group of retards that i have now wiped out a third time on providence "let" me kill folks on providence as though i am or ever was under their direction ( :lol: :lol: :lol: :lol: :lol: )

2> judaism attempted to break into one of my towns, leaving trespass scents.

3> methuzelah had been plotting with arcadia to attack my town

4> killing mouser and the chest thumping over it further annoyed me

these facts along with numerous other blurbs of information from several sources caused me to start watching their movements again, which allowed me to notice when they all holed up in their new town.

as such shortly after the server came up yesterday, this happened.

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IN SPITE OF the 7v1 odds against my rat diseased character that was getting stunned every 30 seconds from vomit/cough, a messed up townbell/tbc scenario that required a reset of the timer with less than an hour and a half to go, three server crashes (one of which saved judaism who KO'ed early on) and bug abuse by the mentioned parties who rebound to the other side of the map while under the TBC radius they knew they were going to lose (they were moved back to their original binds by the devs).

as such instead of face me down in 1v1 combat when the TBC kicked in they all killed themselves instead at the last minute to keep me from their scalps/killshots, which ironically is an even larger victory.


and on a related note, yesterday judaism also lost his town (which is now my town) and yet another character, along with having the majority of his other characters imprisoned in his (now my) town.
Last edited by Darwoth on Sat Dec 13, 2014 7:12 pm, edited 1 time in total.
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Re: Mouser 3.0

Postby alloin » Sat Dec 13, 2014 7:09 pm

Darwoth wrote:as such instead of face me down in 1v1 combat when the TBC kicked in they all killed themselves instead at the last minute to keep me from their scalps/killshots, which ironically is an even larger victory.

:shock:

the options:
1. (die) trying to save yourself
2. suicide

...
jorb wrote:all I see is misplaced machismo and a lot of very cheap talk. ^^

Darwat confirmed scrub!
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