Salem-Wiki Tribe Endorsed

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Re: Salem-Wiki Tribe Endorsed

Postby pistolshrimp » Fri Nov 21, 2014 4:37 am

It might be good to have what item the structures need for repair.

I know:
wooden box, barrel, tanning tub, turkey coup - fresh boards
chest - nails
wicker basket - any tinder
drying frame, hay stack - branch
urn - clay
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Re: Salem-Wiki Tribe Endorsed

Postby Nektaris » Fri Nov 21, 2014 6:28 pm

http://www.salem-wiki.com/mediawiki/ind ... elter_Beak
http://www.salem-wiki.com/mediawiki/ind ... d_Argopelt (also need to be edited with the current price of the stall)

Again, it's 135s, not 250.

pistolshrimp wrote:It might be good to have what item the structures need for repair.

I know:
wooden box, barrel, tanning tub, turkey coup - fresh boards
chest - nails
wicker basket - any tinder
drying frame, hay stack - branch
urn - clay


Why? Just use the command repair and read the chat.
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Re: Salem-Wiki Tribe Endorsed

Postby lachlaan » Fri Nov 21, 2014 6:43 pm

Nektaris wrote:Why? Just use the command repair and read the chat.


Why have the argo trophy price show up on the wiki ? Just go to the stall and check the price :P Same argument can be made for any info, but the point of the wiki is just to have info on stuff, so yeah, repair mats are a good idea, amounts too, to give people an idea of how many mats it'd take to fix an attempted breach.
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Re: Salem-Wiki Tribe Endorsed

Postby Nektaris » Fri Nov 21, 2014 7:19 pm

That kind of info is not that important, since the amount of items needed to repair and object may vary depending on the damage taken by said items.
It would be just a waste of time and effort for Mereni, imo.
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Re: Salem-Wiki Tribe Endorsed

Postby pistolshrimp » Fri Nov 21, 2014 7:47 pm

Nektaris wrote:
pistolshrimp wrote:It might be good to have what item the structures need for repair.

I know:
wooden box, barrel, tanning tub, turkey coup - fresh boards
chest - nails
wicker basket - any tinder
drying frame, hay stack - branch
urn - clay


Why? Just use the command repair and read the chat.


Yeah, you're right. Why even have a wiki at all?

Seriously tho, it allows you to know what you need on hand, how much taking a damaged item of a defunt claim is going to cost you to fix vs making your own, etc.
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Re: Salem-Wiki Tribe Endorsed

Postby Nektaris » Fri Nov 21, 2014 7:49 pm

If you think that's not a lot of work, then just collect the data and post it here. Mereni will then add it to the wiki.

And to get you started, here's the list of all the structures in game: http://www.salem-wiki.com/mediawiki/index.php?title=Structures (missing Brick Wall)
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Re: Salem-Wiki Tribe Endorsed

Postby Kandarim » Fri Nov 21, 2014 8:33 pm

no longer missing brick wall :) Although that list seems pretty small all in all so I suppose there's others missing.
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Re: Salem-Wiki Tribe Endorsed

Postby Mereni » Fri Nov 21, 2014 9:35 pm

Nektaris wrote:http://www.salem-wiki.com/mediawiki/index.php?title=Argopelter_Beak
http://www.salem-wiki.com/mediawiki/ind ... d_Argopelt (also need to be edited with the current price of the stall)

Again, it's 135s, not 250.


And this is a classic example of why I don't like to give too much extra information on a page. Something changes and 10 pages only marginally related to the one that got changed also need to be updated. :/ It should be better now, I hope.

Kandarim wrote:no longer missing brick wall :) Although that list seems pretty small all in all so I suppose there's others missing.


Nope, that's all of them. There aren't really that many structures in the game. I can see about adding a repair field to the template for structures and was actually considering it anyway. Since repair is going to be more difficult after the PVP patch, I intend to wait to update anything until after the patch so I don't have to do it twice.
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Re: Salem-Wiki Tribe Endorsed

Postby Yes » Fri Nov 21, 2014 10:13 pm

After leargning small game hunting:
] You gain access to 'Lumberjack Frikadel'!
] You gain access to 'Snakeskin Cape'!
] You gain access to 'Lean Rabbit'!
] You gain access to 'Beaverskin Cape'!
] You gain access to 'Bone Beadwork'!
] You gain access to 'Rabbitskin Cape'!
] You gain access to 'Bone Buttons'!
] You gain access to 'Shroom Patty'!

Twig N' Berries also give 490 NatPhil and require 3150 Insp
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Re: Salem-Wiki Tribe Endorsed

Postby Mereni » Fri Nov 21, 2014 10:28 pm

Yes wrote:After leargning small game hunting:
] You gain access to 'Lumberjack Frikadel'!
] You gain access to 'Snakeskin Cape'!
] You gain access to 'Lean Rabbit'!
] You gain access to 'Beaverskin Cape'!
] You gain access to 'Bone Beadwork'!
] You gain access to 'Rabbitskin Cape'!
] You gain access to 'Bone Buttons'!
] You gain access to 'Shroom Patty'!

Twig N' Berries also give 490 NatPhil and require 3150 Insp


Excellent. These things have been updated.
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