Salem Client by Ender

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Re: Salem Client by Ender

Postby Kandarim » Sat Nov 08, 2014 2:02 pm

Awesome! it doesn't seem to work for sugar, though.
I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
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Re: Salem Client by Ender

Postby EnderWiggin » Sat Nov 08, 2014 2:24 pm

Kandarim wrote:Awesome! it doesn't seem to work for sugar, though.

Oh, sugar. Well, I had no acces to it, and totally forgot about it. Are there anything else that is missing?
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Re: Salem Client by Ender

Postby Kandarim » Sat Nov 08, 2014 2:25 pm

Bonemeal, which is kind of new (also just gfx/invobjs/bonemeal).

Out of interest, why the json approach and not the hardcoded map you used for example for proficiencies in the wiki implementation ?
I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
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Re: Salem Client by Ender

Postby Ernoskij » Sat Nov 08, 2014 3:05 pm

Hey EnderWiggin, I'm getting a "noSuchFile" exception when logging in today, it worked yesterday, and suggestions ?
I'm using windows 8.1 and newest Java 64bit

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Re: Salem Client by Ender

Postby Whyamihere » Sat Nov 08, 2014 4:23 pm

EnderWiggin wrote:
Kandarim wrote:Awesome! it doesn't seem to work for sugar, though.

Oh, sugar. Well, I had no acces to it, and totally forgot about it. Are there anything else that is missing?


The fairly new addition Pepper can go into the bags also.
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Re: Salem Client by Ender

Postby EnderWiggin » Mon Nov 10, 2014 11:47 am

client updated:
  • copied from latikai client option to not reset menu grid after action has been selected
  • made system messages draw with different color depending on message type
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Re: Salem Client by Ender

Postby JohnCarver » Mon Nov 10, 2014 10:22 pm

EnderWiggin wrote:client updated:
  • copied from latikai client option to not reset menu grid after action has been selected
  • made system messages draw with different color depending on message type


Great to see you back and updating again.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Salem Client by Ender

Postby Glennfinnan » Tue Nov 11, 2014 4:14 pm

Please implement some sort of an equipment lock so I don't have any more of my pants "blopped" into a river...
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Re: Salem Client by Ender

Postby Kandarim » Tue Nov 11, 2014 4:57 pm

Glennfinnan wrote:Please implement some sort of an equipment lock so I don't have any more of my pants "blopped" into a river...


just keep claiming it s on accident that you unequip those pants ...
I have neither the crayons nor the time to explain it to you.
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Re: Salem Client by Ender

Postby EnderWiggin » Tue Nov 11, 2014 5:10 pm

Glennfinnan wrote:Please implement some sort of an equipment lock so I don't have any more of my pants "blopped" into a river...

How your pants got "blopped"? You click on them with control?
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