lachlaan wrote:What are these "buggable" situations you mention? Hopefully it won't derp like argos, think it's stuck when it's not and get 100% kill chance as well as the rage of a thousand bears.
Right now I'm looking at trying to bug them over waterways, and blocking them with objects.
Basically, the Wishpoosh has a somewhat "Dynamic" chance of perma-killing you in the fight, depending on exactly what happened in that fight and how it went down. I'm simply warning that I reserve the right to adjust that variable if he finds himself running into the same or multiple things over and over again.
He now also walks on water until I get him a swimming animation.