New Darkness Mob

Announcements of major changes to Salem.

Re: New Darkness Mob

Postby Xsardi » Sun Nov 02, 2014 4:45 pm

alloin wrote:I wish they had 3 or 4 times their current hp, on the other side, I'm a hermit so it wouldn't be easy to kill them on my own then.

Finally a PvE use for a musket.
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Re: New Darkness Mob

Postby alloin » Sun Nov 02, 2014 4:46 pm

Xsardi wrote:
alloin wrote:I wish they had 3 or 4 times their current hp, on the other side, I'm a hermit so it wouldn't be easy to kill them on my own then.

Finally a PvE use for a musket.

They should be immune for muskets !!
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Re: New Darkness Mob

Postby Ass_Kraken » Sun Nov 02, 2014 5:57 pm

GWashington wrote:Ummm maybe people would be willing to take the chance of lousing their character if it weren't such a time investment of making them powerful enough to fight

I don't think you understand that if characters were cheap, there wouldn't be any adrenaline as JC wants. It's the fact you can lose months of investment that makes it heart-pumping.
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Re: New Darkness Mob

Postby Potjeh » Sun Nov 02, 2014 6:05 pm

Well, there is this:
Players who are sub 10 in any Humor or Proficiency will inherit to where they were free of charge.

Just make sure you leave some proficiencies on your hunting alt low.
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Re: New Darkness Mob

Postby TotalyMeow » Sun Nov 02, 2014 6:17 pm

Potjeh wrote:Well, there is this:
Players who are sub 10 in any Humor or Proficiency will inherit to where they were free of charge.

Just make sure you leave some proficiencies on your hunting alt low.


No, that's only for the sub 10 trait, not any of the others.
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Re: New Darkness Mob

Postby er-queent8r » Sun Nov 02, 2014 6:36 pm

I got me a critter!

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Re: New Darkness Mob

Postby alprice » Sun Nov 02, 2014 9:21 pm

This was a lot of fun.. And to answer your question Darwoth, No, I don't know who you are talking about. And the best part was being in TS with our town members and having so much fun. Of course I was freaking out the whole time lol!
Embie is my name :P
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Re: New Darkness Mob

Postby Darwoth » Sun Nov 02, 2014 9:50 pm

runenl was named raven on jt
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Re: New Darkness Mob

Postby JohnCarver » Sun Nov 02, 2014 9:51 pm

Warning to bug abusers. I'm pushing some new logic on these wishpooshes that will get them out of some "buggable" situations. I also reserve the right to increase his chance to permakill his target if he finds his logic has gone down these paths.

Bug kill my Wishpoosh at your own risk.
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Re: New Darkness Mob

Postby lachlaan » Sun Nov 02, 2014 9:56 pm

What are these "buggable" situations you mention? Hopefully it won't derp like argos, think it's stuck when it's not and get 100% kill chance as well as the rage of a thousand bears.
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