Blood wrote:High risk gives high rewards, low risk low rewards VERY SIMPLE STUFF. Our whole world is based around it,[...]
JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
MagicManICT wrote:Blood wrote:High risk gives high rewards, low risk low rewards VERY SIMPLE STUFF. Our whole world is based around it,[...]
For fear of derailing this into a psychology discussion...
Wrong, wrong, wrong, wrong. Ideal game design is this way. Being an ideal doesn't make it right or the best choice. Also, no, the world is not based around it. Somehow, certain people have developed this adrenaline-fueled view of the world, though. In reality, the world is a pretty "low risk" (in terms of making decisions to survive). Organisms only choose the riskier option if it's necessary. Only in higher functioning animals that have been trained in such a way do you see higher risk behaviors as a choice (and then is that really a choice). In humans, there's a whole mess of cognitive and emotional issues at play.
In realms such as finance where high risk-high reward function fairly well, the maths of economics really have eliminated the "high risk" aspect and it's not really high risk, but "do I have enough money to throw at the wall until some sticks and pays off in rainbows and unicorns?" That's why only the truly rich get wealthy off this stuff.
As far as other areas of "high risk, high reward," the risk is either emotional or physical, and the payoff is always in emotion.
pistolshrimp wrote:It's like 9:30 in California, give it time.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
JohnCarver wrote:ETA 4 hours.
JohnCarver wrote:Mortal Moments Inc. is not here to cannibalize the community or piece out the code. We are not here because we wish to institute pay to win models or PvE servers. Quite the contrary.
JohnCarver wrote:I reserve the right to torch your base.
JohnCarver wrote:I am offended!
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