Scilly_guy wrote:Now that water isn't pure, can we have a wind powered water lift building that has a constant supply of water available.
Scilly_guy wrote:Now that water isn't pure, can we have a wind powered water lift building that has a constant supply of water available.
Procne wrote: Devs have again proven that they dont give a crap about untalented and lazy players.
MarpTarpton wrote:Scilly_guy wrote:Now that water isn't pure, can we have a wind powered water lift building that has a constant supply of water available.
So, you basically want to build wind-powered pumps on water nodes instead of building wells?
Ukhata wrote:MarpTarpton wrote:Scilly_guy wrote:Now that water isn't pure, can we have a wind powered water lift building that has a constant supply of water available.
So, you basically want to build wind-powered pumps on water nodes instead of building wells?
or make well thats actually allow you to fill a abrrel, or at least not wait for the firigging rope to go up and down
Procne wrote: Devs have again proven that they dont give a crap about untalented and lazy players.
MarpTarpton wrote:Scilly_guy wrote:Now that water isn't pure, can we have a wind powered water lift building that has a constant supply of water available.
So, you basically want to build wind-powered pumps on water nodes instead of building wells?
Scilly_guy wrote:MarpTarpton wrote:Scilly_guy wrote:Now that water isn't pure, can we have a wind powered water lift building that has a constant supply of water available.
So, you basically want to build wind-powered pumps on water nodes instead of building wells?
I was kind of hoping we could build them anywhere, that or make well points more common but perhaps with some sort of logic, like you can't find them in mountains or on clay and badlands... IDK.
I live right next to a lake, and its still annoying having to take barrels down to fill them up. It would be easier to make some buckets and 'port to Providence, its not like everyone doesn't have an infinite supply of water.
Procne wrote: Devs have again proven that they dont give a crap about untalented and lazy players.
Scilly_guy wrote:Ok, what if it was toned down until it wasn't too convenient. Make it expensive, 35 iron bars, 35 bricks +1 Brick of Fallen Babel, 7 mortar and 30 blocks of wood. And then make it so that it only produces... IDK 50 litres a day, call it 2l/hr with a 50l cap. Of course you are going to need windmill theory to build it, I always thought it was a shame that got made cheaper (but they were also nearly pointless at the time). Suddenly its not as overpowered.
I know you used thebut that is my point, either water is easy to get via Providence so why can't we have this nice thing, or you are going to make the water in Town salty, probably around the time JC builds a wall around it, which BTW I am all for.
Procne wrote: Devs have again proven that they dont give a crap about untalented and lazy players.
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