Witchcraft

Forum for suggesting changes to Salem.

Re: Witchcraft

Postby ericbomb » Mon Oct 20, 2014 10:17 pm

Another possibly interesting idea could be to make a witch's scalp special in some way, maybe an artifact or something, so hunting a witch would have even more of an incentive then. But not so good that it's worth creating a witch alt just to murder as creating a witch is a pain.

Or maybe something completely different. But I would think it'd be cool if killing a witch got you a special item.
JohnCarver wrote:I reserve the right to torch your base.

JohnCarver wrote:I am offended!
ericbomb
 
Posts: 443
Joined: Sun Aug 05, 2012 9:50 pm

Re: Witchcraft

Postby pistolshrimp » Tue Oct 21, 2014 6:23 pm

ericbomb wrote:Another possibly interesting idea could be to make a witch's scalp special in some way, maybe an artifact or something, so hunting a witch would have even more of an incentive then. But not so good that it's worth creating a witch alt just to murder as creating a witch is a pain.

Or maybe something completely different. But I would think it'd be cool if killing a witch got you a special item.


Everyone of your suggestions is about using human body parts for craftables.

I'm waiting for you to post this in the IRL photos thread...
Image
User avatar
pistolshrimp
 
Posts: 1826
Joined: Sun Mar 31, 2013 6:38 pm

Re: Witchcraft

Postby ericbomb » Tue Oct 21, 2014 9:23 pm

Are you judging me? I feel like I'm being judged...

Well you'll be the one judged when I enter my stew into this months cooking contest....

Where do you live again?
JohnCarver wrote:I reserve the right to torch your base.

JohnCarver wrote:I am offended!
ericbomb
 
Posts: 443
Joined: Sun Aug 05, 2012 9:50 pm

Re: Witchcraft

Postby Hose » Wed Oct 22, 2014 2:57 pm

Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn
My dog walks me to the park and doggy styles me, if you find that weird you're an arrogant gender-assuming bloodthirsty gun-loving cisgender bestial sexist incestuous white-previlege misogynistic biased raped privileged Nazi slave owner terrorist lesbian.
User avatar
Hose
 
Posts: 2307
Joined: Sun Dec 30, 2012 2:39 am

Re: Witchcraft

Postby ImpalerWrG » Sat Oct 25, 2014 6:34 am

I agree with Lusewing, disagree with DarkNacht.

Witches shouldn't just be the opposite side of the coin from 'light' with two 'balanced' branches for a town/group to go down. That's setting up something like a Jedi-knight game in which their are equally powerful, diametrically opposed 'dark' and 'light' Jedi. Great for never ending conflict (which admittedly the game needs more of), but it fails to capture the historical setting.

In paranoid, religiously zealous colonial America their is one universal orthodox 'side' to be on and witches are defined by their relationship to the orthodox, aka they are heretics. To be heretics they must be a vanishing minority shunned by the vast majority (else the orthodoxy and the heretics just become Alliance/Horde), and for that to be the case they have to be destructive towards the majority as a matter pure mechanics.
User avatar
ImpalerWrG
 
Posts: 293
Joined: Mon Dec 10, 2012 11:42 pm

Re: Witchcraft

Postby pistolshrimp » Sat Oct 25, 2014 8:54 am

Some witchcraft ideas:

Cotton Mather wrote:The first thing they did, wherever they came, was to Erect a Tabernacle, for their False God; which they set always in the midst of their Camp, and there placed the Ark upon an Altar. When they, Tired with pains, talked of proceeding no further in their Journey, than a certain pleasant Stage, whereto they were arrived, this Devil in one night horribly kill'd them that had started this Talk, by pulling out their Hearts.

Cotton Mather wrote:In all the Witchcraft which now Grievously Vexes us, I know not whether any thing be more Unaccountable, than the Trick which the Witches have, to render themselves and their Tools Invisible.


wiki wrote:Historically, the witch's bottle contained urine, hair or nail clippings, or red thread from sprite traps. In recent years, the witch's bottle has taken on a nicer tone, filled with rosemary, needles and pins, and red wine. Historically and currently, the bottle is then buried at the farthest corner of the property, beneath the house hearth, or placed in an inconspicuous spot in the house. It is believed that after being buried, the bottle captures evil which is impaled on the pins and needles, drowned by the wine, and sent away by the rosemary.

Sometimes sea water or earth are used instead. Other types of witch bottles may contain sand, stones, knotted threads, feathers, shells, herbs, flowers, salt, vinegar, oil, coins, or ashes. A similar magical device is the "lemon and pins" charm.
User avatar
pistolshrimp
 
Posts: 1826
Joined: Sun Mar 31, 2013 6:38 pm

Previous

Return to Ideas & Innovations

Who is online

Users browsing this forum: No registered users and 9 guests