Sounds like Stalls

Announcements of major changes to Salem.

Re: Sounds like Stalls

Postby Tammer » Sat Oct 04, 2014 5:34 pm

jesi wrote:
JohnCarver wrote:The Meatsmoker is now for meats and oysters so far. Doesn't work like a regular fireplace or oven anymore.


I can put oysters in it but not meat.


Cuts go in, not steaks or shreds.
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Re: Sounds like Stalls

Postby GrimF4ilure » Sat Oct 04, 2014 5:39 pm

JohnCarver wrote:Its like a whittle bench. Right click to interact with it, and then you can make flour & bonemeal.

Later they will be for other grind recipes.


grinding salt to make fine salt for recipes? :)
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Re: Sounds like Stalls

Postby Rololas » Sat Oct 04, 2014 6:03 pm

nice update, good thing i did not chip my boulders yet in my mine :D
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Re: Sounds like Stalls

Postby Orcling » Sat Oct 04, 2014 7:12 pm

JC is a **** for artificially slowing down our bile growth by increasing the timer on all stock foods sixfold.

Jc is a double ****.

B'fore i could get 10-15 biles on 15-20 hours, now, for testings sake, i got 7 with 33 hours. That's artificially slowing down our growth. Please un-nerf stock foods. All the other foods sick *****. GIVE US BACK OUR STOCK FOODS.
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Re: Sounds like Stalls

Postby jesi » Sat Oct 04, 2014 7:18 pm

Tammer wrote:
jesi wrote:
JohnCarver wrote:The Meatsmoker is now for meats and oysters so far. Doesn't work like a regular fireplace or oven anymore.


I can put oysters in it but not meat.


Cuts go in, not steaks or shreds.


Thats ***** stupid
aptson wrote:
when i make posts on the forums i expect people to spell it out for me because i am new . .
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Re: Sounds like Stalls

Postby JohnCarver » Sat Oct 04, 2014 7:37 pm

Interesting that the chest hit boxes shrunk on the sides more than I realize or intended. Will add to be fix'd.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Sounds like Stalls

Postby Xelmoth » Sat Oct 04, 2014 8:00 pm

John what will happen with the windmill? I like to have buildings with special purposes.
(Like the barn that will come up. ;-) for storing giant amounts of stuff.) - sorry a joke - hopefully not

But with the grindstone mh. Is there any use vor the windmill now? maybe like the stampmill. fill in huge amount of corn and geht the result in flower? Even possible right in the bags?

Or for automatically cutting boards - lumbermill?
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Re: Sounds like Stalls

Postby JohnCarver » Sat Oct 04, 2014 8:01 pm

The Windmill is substantially faster than grind-stones for flour. It still has a purpose. We look to expand that purpose in the future.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Sounds like Stalls

Postby Necromateur » Sat Oct 04, 2014 9:40 pm

I didn't see you post "swift shellback" as a new item. . . I have never seen it before, so I assume it's new?

Crafting item, I assume? I ask whomever runs the wiki to add the info. :)
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Re: Sounds like Stalls

Postby Orcling » Sat Oct 04, 2014 9:52 pm

JohnCarver wrote:The Windmill is substantially faster than grind-stones for flour. It still has a purpose. We look to expand that purpose in the future.

Windmills should be automated, after all, they ARE automated irl. Thats what the big rotaty-thingy at the top is there for.
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