Nuking homes in Providence

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Re: Nuking homes in Providence

Postby JohnCarver » Sat Oct 04, 2014 1:45 am

Argost wrote:nonsense


All you have proved with that text is that you don't actually play the game. Carebears are OP beyond belief and there is a wall where less than 1% of the population has the phlegm to break it. If you cannot feel safe under these conditions, then I once again default to the fact that this is not the game for you.


Edit: You sparked my interest to check your accounts. Yes, you indeed do not play the game. I now feel like I was trolled for believing you were speaking with any level of authority or education on the subject. Shame on me.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Nuking homes in Providence

Postby Argost » Sat Oct 04, 2014 1:53 am

JohnCarver wrote:
Argost wrote:nonsense


All you have proved with that text is that you don't actually play the game. Carebears are OP beyond belief and there is a wall where less than 1% of the population has the phlegm to break it. If you cannot feel safe under these conditions, then I once again default to the fact that this is not the game for you.


Edit: You sparked my interest to check your accounts. Yes, you indeed do not play the game. I now feel like I was trolled for believing you were speaking with any level of authority or education on the subject. Shame on me.

Then you must also know I follow these forums every day to keep up with the game to see if it is going to get better. I may not be playing right now but I have put my time in. It is not a matter of breaking down a wall it is the matter of ONCE that wall is broken having some person come in and ruin all you worked for destroy it and having to start over completely. I am just curious, do you expect to bring in new players? And if so what do you think you have to offer? If it is nothing more than to work up a plot and a character to have them destroyed while you are offline then hehe I reckon we will be where we are today with the number of players playing.
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Re: Nuking homes in Providence

Postby Hose » Sat Oct 04, 2014 1:55 am

Judaism wrote:
JohnCarver wrote:
Conspiracy theory



Its always hard to provide evidence for conspiracy theories, all I say about it is that I have checked all the ''new'' houses around 3 months ago and none of them were destroyable back then, so according to my experiences I think that you have done this on purpose.



Carver, you yourself have provided the evidence that Judaism is right by putting the tin foil hat on his head! Authorities always try to cover up what's really going on by publicly ridiculing those who know the truth, or even part of it so nobody will take stuff like that seriously and be afraid to say what they think if they do agree, and this is exactly what you have done! Either you remove the stupid hat from his head now, or the stuff Judaism said is proven 100% correct!
My dog walks me to the park and doggy styles me, if you find that weird you're an arrogant gender-assuming bloodthirsty gun-loving cisgender bestial sexist incestuous white-previlege misogynistic biased raped privileged Nazi slave owner terrorist lesbian.
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Re: Nuking homes in Providence

Postby Father_Strix » Sat Oct 04, 2014 1:56 am

JohnCarver wrote:Edit: You sparked my interest to check your accounts. Yes, you indeed do not play the game. I now feel like I was trolled for believing you were speaking with any level of authority or education on the subject. Shame on me.


Not even an active-playing alt with the same IP?
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Re: Nuking homes in Providence

Postby JohnCarver » Sat Oct 04, 2014 1:56 am

Argost wrote:Then you must also know I follow these forums every day to keep up with the game to see if it is going to get better.


Image
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Nuking homes in Providence

Postby Argost » Sat Oct 04, 2014 1:58 am

Father_Strix wrote:
JohnCarver wrote:Edit: You sparked my interest to check your accounts. Yes, you indeed do not play the game. I now feel like I was trolled for believing you were speaking with any level of authority or education on the subject. Shame on me.


Not even an active-playing alt with the same IP?

I can answer that. Nope. I have not played in some time now. As it stands there is no real reason too. I thought about coming back. But maybe john is right, maybe this is not the game for me anymore. Does not mean I can not wish for it to get better.
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Re: Nuking homes in Providence

Postby Argost » Sat Oct 04, 2014 1:59 am

JohnCarver wrote:
Argost wrote:Then you must also know I follow these forums every day to keep up with the game to see if it is going to get better.


Image

Sorry John I do not have some stupid lil pic to post. Course you did not answer my question either.
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Re: Nuking homes in Providence

Postby Jackxter » Sat Oct 04, 2014 2:00 am

Argost wrote:Then you must also know I follow these forums every day to keep up with the game to see if it is going to get better. I may not be playing right now but I have put my time in. It is not a matter of breaking down a wall it is the matter of ONCE that wall is broken having some person come in and ruin all you worked for destroy it and having to start over completely. I am just curious, do you expect to bring in new players? And if so what do you think you have to offer? If it is nothing more than to work up a plot and a character to have them destroyed while you are offline then hehe I reckon we will be where we are today with the number of players playing.


Dude, I've been playing for over two months. I'm a newbie in all regards, and let me just say: if you play smart, your chances of getting killed are very, very slim (though the fact that it could happen makes the game pretty tense and fun :)). Now, I was once not too crazy about the PK system myself, but that's only because I wish people were making warfare more, but while some things about the game sound bad in theory, in practice, they actually work quite well. I can tell you're getting a little worked up because this game is almost what you want it to be, but hasn't reached a level that's truly satisfying, but it's easy to let a lot of the negativity that goes on in the forum get to your head. I'm not trying to hurt your feelings or anything, but play the game nowadays and you'll find it's actually quite enjoyable. Stop this feud with John, it won't get anything anywhere.
Last edited by Jackxter on Sat Oct 04, 2014 2:03 am, edited 1 time in total.
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Re: Nuking homes in Providence

Postby JohnCarver » Sat Oct 04, 2014 2:03 am

Argost wrote: I am just curious, do you expect to bring in new players?


I can only assume this was your question. There have been over 2,000 new players as well as server populations that are easily double what they were when we took over. I don't expect that we are bringing in new players, I know we are bringing in new players. This is all without a shred of marketing as I still consider the game very unfinished.

The question back to you is. Are you going to be a new player who provides feedback on how the game actually works that I can reasonably consider? Or are you going to continue to try to lecture about respect and explain mechanics that you have little to no conceptual understanding of?
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Nuking homes in Providence

Postby Argost » Sat Oct 04, 2014 2:04 am

Jackxter wrote:
Argost wrote:Then you must also know I follow these forums every day to keep up with the game to see if it is going to get better. I may not be playing right now but I have put my time in. It is not a matter of breaking down a wall it is the matter of ONCE that wall is broken having some person come in and ruin all you worked for destroy it and having to start over completely. I am just curious, do you expect to bring in new players? And if so what do you think you have to offer? If it is nothing more than to work up a plot and a character to have them destroyed while you are offline then hehe I reckon we will be where we are today with the number of players playing.


Dude, I've been playing for over two months. I'm a newbie in all regards, and let me just say: if you play smart, your chances of getting killed are very, very slim (though the fact that it could happen makes the game pretty tense and fun :)). Now, I was once not too crazy about the PK system myself, but that's only because I wish people were making warfare more, but while some things about the game sound bad in theory, in practice, they actually work quite well. I can tell you're getting a little worked up because this game is almost what you want it to be, but it's easy to let a lot of the negativity that goes on in the forum get to your head. I'm not trying to hurt your feelings or anything, but play the game nowadays and you'll find it's actually quite enjoyable.

Well spoken. It is a shame more people can not speak on these forums with an ounce of maturity. This game does have a lot of good things going it's way. But it also has a ton of flaws too. Just because I have not played for a while does not mean I am ill informed. Sure I may not know the ins and outs as I did back when I played, but that should not automatically throw out what I have to say as just gibberish either.
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