ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
RonPaulFTW wrote:My three carver pies turned into shoes, rotten walnuts, and lots of turkey poop - both fertile and non fertile. Have to agree with biddas - should have skipped this event. I will be able to buy a radish in short time for much less silver than I could have made in those two hours plus prep time.
Combat event was the best IMHO.
These events are fine for noobs - dont get me wrong - I appreciate your efforts to grow the game.
aptson wrote:
when i make posts on the forums i expect people to spell it out for me because i am new . .
JohnCarver wrote:Yes, it did go a bit long. We will aim to try to keep dev events under 2 hours or so in the future.
Orcling wrote:JohnCarver wrote:Yes, it did go a bit long. We will aim to try to keep dev events under 2 hours or so in the future.
But, what will you do if the population increases? Stop halfway through the first food you want? lol. If the client wasn't so laggy, people would've brought way more alts, too. But due to massive memory leaks everywhere all over the place, 3 clients at a time is pushing the limit.
Feone wrote:Orcling wrote:JohnCarver wrote:Yes, it did go a bit long. We will aim to try to keep dev events under 2 hours or so in the future.
But, what will you do if the population increases? Stop halfway through the first food you want? lol. If the client wasn't so laggy, people would've brought way more alts, too. But due to massive memory leaks everywhere all over the place, 3 clients at a time is pushing the limit.
I don't think the word "memory leak" means what you think it means.
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