lachlaan wrote:But the shellfiiiish, what about the self-devouring shellfiiish?
Still investigating.
lachlaan wrote:But the shellfiiiish, what about the self-devouring shellfiiish?
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
lachlaan wrote:But the shellfiiiish, what about the self-devouring shellfiiish?
Potjeh wrote:In the meantime, is it possible to catch crawdaddies and lobsters with a rod?
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
lachlaan wrote:It's a mix of how far the wall segment is from the ladder and how much +mining and +productivity stat you have combined.
JohnCarver wrote:I have yet to see a game where the fishing system is loved, so I have no grand illusions that whatever system we come up with for fishing would be astronomically better than what we have now. For the time being, with 11 other food groups, and traps for those who don't like it, the fishing system remains low priority.
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