by lachlaan » Sun Sep 21, 2014 1:59 pm
In reference to the whole ... inspirational issue. The one complaint I can put forward, and the one undesirable effect that will make long grinds unfun, is the fact that there is now a cap past which you only spam 1 inspirational. I haven't done the math to check wether this cap is actually reachable, but I am going to assume that for lucky it is, in fact I'll check it before submitting.
Indeed, with the available curios on the wiki, the second most efficient law and lore inspirational becomes less efficient on its 2nd use than lather on its 5th. So obviously, spam all available ones once, as long as they're over 0.166 efficiency to begin with, then spam lather foreverrrrrr.
Heck, half the existing list isn't as efficient on the first use as lather on its 5th(capped) use. So the issue now is, that with more and more expensive skills adding in, the game will become who can spam more soap, who can spam more brains, and so on. As long as you think that's a fun mechanic all in all, then I guess it's "working as intended". But you just know people will take the path of least resistence, and if that's spamming brains then oh god will it be a boring grindfest, the kind I assume you want to keep out, to keep the game refreshing and non-repetitive where possible.
Exactly 6.022 x 10^23 worth of Lach molecules.