SEPTEMBER Patch Warnings

Announcements of major changes to Salem.

Re: SEPTEMBER Patch Warnings

Postby ImpalerWrG » Sat Sep 13, 2014 7:56 pm

I think a real 'bed' that is built in doors is the way to go, I don't care how fancy you lean-to is it will always be inferior to the great in-doors.

Beds would be a nice sink for lumber and cloth, historically at this time period bed linen would have been a very large portion of a families cloth usage. Ascetics are nice but but I'd like to see some material benefit to the bed and logging off in in like we had in Haven, simplest thing would be more inspiration gain.
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Re: SEPTEMBER Patch Warnings

Postby JohnCarver » Sun Sep 14, 2014 5:45 am

*Brazier Range is getting nerfed down to 11 Tile Radius

Plan, fortify, and defend your bases before the patch accordingly. Wall soak will also be going up. Torch posts will be the longer-radius tower option of the future.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: SEPTEMBER Patch Warnings

Postby ImpalerWrG » Sun Sep 14, 2014 6:02 am

Any change to the soak value of the Braizer itself?

Also any chance we can get a listing of materials for new walls so we can stockpile em?
Last edited by ImpalerWrG on Sun Sep 14, 2014 6:04 am, edited 1 time in total.
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Re: SEPTEMBER Patch Warnings

Postby JohnCarver » Sun Sep 14, 2014 6:03 am

ImpalerWrG wrote:Any change to the soak value of the Braizer itself?


Not yet. PvP patch will most likely change everything anywhere near raiding, as our patches tend to do. We are trying to put a few pvp things into this patch so players can adjust over time and not be hit with completely inadequate base defenses all at once.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: SEPTEMBER Patch Warnings

Postby Potjeh » Sun Sep 14, 2014 1:33 pm

Because spamming braziers was so great last time around.
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Re: SEPTEMBER Patch Warnings

Postby Feone » Sun Sep 14, 2014 1:34 pm

11 tiles seems rather small.

So for full coverage we'll have to trip over braziers every few steps?
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Re: SEPTEMBER Patch Warnings

Postby alprice » Sun Sep 14, 2014 1:42 pm

It would be nice at this point if there was a way to move them. Maybe the mayor only can move them and replace them. This is gonna be rough. Where are my 10 sheds of heal food?
Embie is my name :P
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Re: SEPTEMBER Patch Warnings

Postby RonPaulFTW » Sun Sep 14, 2014 2:02 pm

JohnCarver wrote:*Brazier Range is getting nerfed down to 11 Tile Radius

Plan, fortify, and defend your bases before the patch accordingly. Wall soak will also be going up. Torch posts will be the longer-radius tower option of the future.


Is the bold part a hint that cannons are appearing in this patch?
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Re: SEPTEMBER Patch Warnings

Postby Xsardi » Sun Sep 14, 2014 2:40 pm

alprice wrote:It would be nice at this point if there was a way to move them.

+++++!!!

Why not let us to move these braziers? You have to understand how much frustration this patch will bring without such option.

Anyone, please, put it in I&I.
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Re: SEPTEMBER Patch Warnings

Postby Dallane » Sun Sep 14, 2014 3:13 pm

Xsardi wrote:Anyone, please, put it in I&I.


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