by JohnCarver » Fri Sep 05, 2014 8:15 am
Alright, I suppose I have tortured y'all for long enough. Considering we are now at a stage where much less is subject to change than a month ago, here are some highlights of the system so you can get a better feel for it.
*A New Element known as Aether has been discovered by Salemites.
*Salt has been removed, primarily because we have big plans for coarse salt in the future and we felt those two sharing names was confusing.
*Mercury, Sulphur & Lead are now known as the Impurities, while Aether represents the "Purity" of an item.
*Mercury has future plans (not this patch) to be the Impurity for Poison.
*Sulphur is the impurity for Accelerants
*Lead is the impurity for counterfeiting.
*Players who are grinding and dealing in impurities most certainly are either partaking in, or supplying, nefarious purposes.
*Food & Tools only care about the Aether value element. The rest of the elements it does not.
*Inspirationals don't take into consideration any element and will be modified in the future via other mechanics.
*All spawns in the world spawn with 0% Aether and various Impurity Distributions.
*Pots, Fields, and any other structure that we consider needing Aether values will have those values 'grow' with the character. I.E. a pot is not pure based on the materials that made the pot, rather the quantity of purity goods that have been harvested from the pot. Therefore, the purity on these things changes over time and is not static upon build completion.
*At this moment in time we are putting in effort so that players goods will have their multiplier transferred to the Aether Element, with their remaining impurities randomized.
*Alchemy will be reserved for the grinding of impurities. Aether will be raised through systems and grinds inside your walls independent of the Alchemy process.
There is a tiny snapshot for you. Keep in mind all the 'evil' purity grinds will not make it in this patch, however, we are leaving that design space open so that we may one day get to it.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way