Custom client by Latikai, building on Ender's client

Forum for game modifications and custom clients.

Re: Custom client by Latikai, building on Ender's client

Postby Nezrukas » Sun Aug 10, 2014 4:41 pm

Kandarim wrote:yes.

Which item are you getting this from?

ps: just pushed the update which will let you see debuffs in the crafting menu. Because undebuffs are not fixed for food (but rather, dependent on ingredients) I can't show those in the craft menu.


it from salem/bin
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Re: Custom client by Latikai, building on Ender's client

Postby Kandarim » Sun Aug 10, 2014 4:43 pm

Nezrukas wrote:
Kandarim wrote:yes.

Which item are you getting this from?

ps: just pushed the update which will let you see debuffs in the crafting menu. Because undebuffs are not fixed for food (but rather, dependent on ingredients) I can't show those in the craft menu.


it from salem/bin


that wasn't directed at you :) this is:

Kandarim wrote:
Nezrukas wrote:Hi, i have problem with client.
I chose charcter, and see loading... also minimap, and interface. After a few seconds the client closes
Somebody can help?


Try following this post. Basically, type
Code: Select all
:gl meshmode d
in the console before logging into the world.
I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
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Re: Custom client by Latikai, building on Ender's client

Postby lachlaan » Sun Aug 10, 2014 4:46 pm

Happened once while trying to craft Raggy Hem, then again just now while crafting a gardening pot, although it was after I had actually opened the craft menu and while I was holding clay on the cursor to select the proper mix of clays.
Exactly 6.022 x 10^23 worth of Lach molecules.
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Re: Custom client by Latikai, building on Ender's client

Postby Kandarim » Sun Aug 10, 2014 4:51 pm

lachlaan wrote:Happened once while trying to craft Raggy Hem, then again just now while crafting a gardening pot, although it was after I had actually opened the craft menu and while I was holding clay on the cursor to select the proper mix of clays.


ah yes - I didn't pay attention, and apparently the client considers any item a plausible food item. Together with some careless code (which assumed well-formed strings) that made crashes. Fix coming up in a few.

edit: fix pushed
I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
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Re: Custom client by Latikai, building on Ender's client

Postby Nezrukas » Sun Aug 10, 2014 5:30 pm

Kandarim wrote:
Nezrukas wrote:Hi, i have problem with client.
I chose charcter, and see loading... also minimap, and interface. After a few seconds the client closes
Somebody can help?


Try following this post. Basically, type
Code: Select all
:gl meshmode d
in the console before logging into the world.


thx!!!!! it work's!
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Re: Custom client by Latikai, building on Ender's client

Postby DarkNacht » Sun Aug 10, 2014 7:12 pm

Any chance you could make a mute turkey button now that they are everywhere?
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Re: Custom client by Latikai, building on Ender's client

Postby Kandarim » Sun Aug 10, 2014 7:59 pm

i could do that in the client, but that is really something that can easily be done with custom .res files, rather than cluttering up the menu even more.
I have neither the crayons nor the time to explain it to you.
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Re: Custom client by Latikai, building on Ender's client

Postby Necrobane » Mon Aug 11, 2014 6:57 pm

can you make radar marker for granite boulders? its usefull since every stone wall need 1 granite
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Re: Custom client by Latikai, building on Ender's client

Postby Kandarim » Mon Aug 11, 2014 7:03 pm

Necrobane wrote:can you make radar marker for granite boulders? its usefull since every stone wall need 1 granite


clickie
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Re: Custom client by Latikai, building on Ender's client

Postby Necrobane » Tue Aug 12, 2014 2:56 pm

Image

How to toggle HD Graphics?
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