Let's Get Ready to RUMBLE!

Announcements of major changes to Salem.

Re: Let's Get Ready to RUMBLE!

Postby Thor » Sat Aug 09, 2014 8:51 am

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Re: Let's Get Ready to RUMBLE!

Postby Nektaris » Sat Aug 09, 2014 9:44 am

Foraging costs too much YB imo
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Re: Let's Get Ready to RUMBLE!

Postby JohnCarver » Sat Aug 09, 2014 9:45 am

Nektaris wrote:Foraging costs too much YB imo


It should now be fairly OP though when it comes to how much stuff comes up on your map.

The idea with forage is not that it is something you will use all the time. Instead, something that you will turn on if you have an abnormally small biome patch that you want to guarantee the highest chance to find a particular item your looking for.
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Re: Let's Get Ready to RUMBLE!

Postby lachlaan » Sat Aug 09, 2014 10:39 am

Might've missed it in the previous pages on account of zombie playing at 4AM , but does Thread and Needle reduce clothing difficulty like say, how you get plenty on fields? As in a random roll capped by your Thread and Needle? Because I could swear I've made clothing varying in difficulty.
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Re: Let's Get Ready to RUMBLE!

Postby DarkNacht » Sat Aug 09, 2014 10:40 am

lachlaan wrote:Might've missed it in the previous pages on account of zombie playing at 4AM , but does Thread and Needle reduce clothing difficulty like say, how you get plenty on fields? As in a random roll capped by your Thread and Needle? Because I could swear I've made clothing varying in difficulty.

yes
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Re: Let's Get Ready to RUMBLE!

Postby d0rin92 » Sat Aug 09, 2014 11:03 am

my woodworking set just became a pvp set :D that was handy and easy to make the transition ,i trully wanted a pvp set :mrgreen:
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Re: Let's Get Ready to RUMBLE!

Postby d0rin92 » Sat Aug 09, 2014 11:34 am

jc server crashed
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Re: Let's Get Ready to RUMBLE!

Postby Dallane » Sat Aug 09, 2014 11:54 am

d0rin92 wrote:jc server crashed


Well aren't you late to the party. There is a server status thread he already posted in.
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Re: Let's Get Ready to RUMBLE!

Postby RonPaulFTW » Sat Aug 09, 2014 2:47 pm

Nice to see the progress towards polished and perfected systems. Maybe jorbtar will learn a thing or two about laziness as you perfect their product.

To be fair I am curious about the true size of your development and design team versus the two of them.
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Re: Let's Get Ready to RUMBLE!

Postby Greb » Sat Aug 09, 2014 4:26 pm

Nice update, thanks!
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