Horses are a bit glitched, just got killed because of one.

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Horses glitch.

Postby Judaism » Tue Jul 08, 2014 3:51 am

Horses can Glitch through single layers of walls, fix ASAP we just lost a character because of your **** horses.
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Horses are a bit glitched, just got killed because of one.

Postby Suffragium » Tue Jul 08, 2014 3:53 am

I have no idea how it works, seeing as how I was a bit stressed out at the moment. I was at a town claim, inside walls, no waste claim nearby, fresh bell put up just about an hour earlier - only to discover that Tribe managed to find a way to pass through walls. I didn't see how it worked but they somehow managed to get in. I'd assume they dismounted and then mounted the horse or similar to pass the walls.
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Re: Horses are a bit glitched, just got killed because of on

Postby TotalyMeow » Tue Jul 08, 2014 4:13 am

Merged identical threads.
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Re: Horses are a bit glitched, just got killed because of on

Postby JohnCarver » Tue Jul 08, 2014 4:15 am

Bug Identified. Seems rooted in the ability to "walk through" an object when you are found to be inside of one. Similar to how two people can walk out of a house and/or windmill despite them both occupying the same physical space. Implementing code fixes. In communication with Victim, Bug Abuser, and Bug Reporter. Will have verdict soon. Bug Abuser, and Bug Reporter are the same person in this instance which makes judgement an interesting topic. As many of you know. Were this a SeaTribe title, not action would likely be taken. This is not a SeaTribe title. Thus policy for such instances is being created. Please be patient.
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Re: Horses are a bit glitched, just got killed because of on

Postby Suffragium » Tue Jul 08, 2014 4:24 am

JohnCarver wrote:Bug Identified. Seems rooted in the ability to "walk through" an object when you are found to be inside of one. Similar to how two people can walk out of a house and/or windmill despite them both occupying the same physical space. Implementing code fixes. In communication with Victim, Bug Abuser, and Bug Reporter. Will have verdict soon. Bug Abuser, and Bug Reporter are the same person in this instance which makes judgement an interesting topic. As many of you know. Were this a SeaTribe title, not action would likely be taken. This is not a SeaTribe title. Thus policy for such instances is being created. Please be patient.

It's an interesting ordeal. Should he be punished because he find out a bug and actually abused it, or should he be amended for actually reporting the bug at all? (Not to say we wouldn't report it, minding how we saw it first-hand, but still.)
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Re: Horses are a bit glitched, just got killed because of on

Postby JohnCarver » Tue Jul 08, 2014 4:24 am

BTW Policy on this matter was loosely established 1 month ago.

viewtopic.php?f=2&t=9769&start=340#p131465

I consider a summon-kill to be one the more extreme cases of bug-abuse. Please take this time to review the policy. Horses are now semi-fixed. Update Imminent.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Horses are a bit glitched, just got killed because of on

Postby JohnCarver » Tue Jul 08, 2014 4:28 am

Suffragium wrote:It's an interesting ordeal. Should he be punished because he find out a bug and actually abused it, or should he be amended for actually reporting the bug at all? (Not to say we wouldn't report it, minding how we saw it first-hand, but still.)

A member of your faction reported the bug literally 2 minutes after the Tribe. Either way, dmg was done from its discovery so give me a moment to push the patch and handle it.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

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