JohnCarver wrote:porcobuddha wrote:When will the salem wiki (tribe) be updated?
It is our understanding that the 'tribe' wiki requires approved and submitted content to be updated through one of their members.
There is a public wiki that allows easier access to update yourselves which can be found here
http://salemwiki.info/
And I am disappointed in all of you that have not given Mr. Puggles a page yet.
simple wrote:JohnCarver wrote:porcobuddha wrote:When will the salem wiki (tribe) be updated?
It is our understanding that the 'tribe' wiki requires approved and submitted content to be updated through one of their members.
There is a public wiki that allows easier access to update yourselves which can be found here
http://salemwiki.info/
And I am disappointed in all of you that have not given Mr. Puggles a page yet.
Is there a tutorial or guide of sorts, on editing the .info wiki that u may want to share with us?
I don't think there is a NPC template there even.
Xenocide wrote:may be other people already mentioned it but when I can start at wildness with my friends? it's already been updated?
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
JohnCarver wrote:Xenocide wrote:may be other people already mentioned it but when I can start at wildness with my friends? it's already been updated?
We plan on working on this with the shipwreck island section of the roadmap.
RonPaulFTW wrote:After spending the better part of today building an alt up from scratch I figured I'd comment on the new core features.
I focused more on sugar and spice with some of my initial inspirational studying than I normally would have in order to take advantage of the timer reduction every 3 points.
I used the full and fed up potion timer reducer twice for about a 6 hour reduction in debuffs.
I'm ending the day at 27/26/23/25 biles on a longer cooldown for the night. I probably played 8-9 hours today.
I stumped for about 3 hours and made about 600 silver from snake skins and savage charms in the process.
I tried to trade with Claeyt, but for his supposed massive precious 800 kin trading network he's pretty useless at buying or selling much of anything.
I think the inspirational potions should be buffed a tad. I can't see myself, (or anyone) spending 50s silver on glass for 25k of inspiration. Maybe the 75k... maybe.
All in all, the changes gave me fun meaningful things to do all day that constantly showed progress (stumping, extra gluttony, lots of thorn bush picking). Before this patch I would have stopped playing stuck many times throughout the day.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
Claeyt wrote: I'm not saying it's right or justified that they steal or sell drugs or murder cops I'm saying that that's exactly what you would do if you were poor and desperate and Black.
Inotdead wrote:My haystack finished drying today. Tested it with simple autumn gras - apparently it converts 40 pieces of it into 40 hay and It takes something like 40 ish hours to do so, may be less.
As with turkey droppings - a good addition to farming to make it less tedious.
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