Salem Independence Day

Announcements of major changes to Salem.

Re: Salem Independence Day

Postby TruthTeller » Fri Jul 04, 2014 10:54 am

martinuzz wrote:I must agree the term is in itself somewhat misleading.

"Pay to win" is used to describe a situation in a game, where players can gain (non-cosmetical) advantage over other players by paying real life money.


League of Legends is pay-to-win for most of its playerbase.
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Re: Salem Independence Day

Postby JeffGV » Fri Jul 04, 2014 10:54 am

Well, that's quite a lot of changes and features. Seems a good start already, i would say. Apart from the Claeyt trolling.
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Re: Salem Independence Day

Postby Scilly_guy » Fri Jul 04, 2014 10:55 am

Hence why I said "easiest", I never said it was cheap p-t-w, but as there is no shop atm it can't be.
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Re: Salem Independence Day

Postby Claeyt » Fri Jul 04, 2014 10:59 am

Dallane wrote:
Claeyt wrote:This game has never seen a 500 stat character get killed


Just because it wasn't announced doesn't mean it didn't happen. You consider yourself some sort of spy master but you aren't in the right circles to know anything.

JohnCarver wrote: Players who actually play the game and have characters higher than 20 humors (Claeyt does not)


My ***** sides....choked on my lunch. Almost died.

The Chief's either lying or hasn't checked my other accounts. John can just check my other accounts and see I have guys in the 100's I don't have anybody above 20 on the Claeyt account this world but I'm up there on my 'Stinky' account and some other ones are pushing towards 100.

Okay. If a 500 stat character was actually killed last world, somebody speak up. There were a couple of 400+ guys killed by 500+ guys but that's it. Once you're up that high a half-dozen 50 stat guys probably can't bring you down unless you stand there and take hits for no reason. That's why they put in the timers and the gluttony foods lessening-over-use and if they take them out, it'll happen again.
Last edited by Claeyt on Fri Jul 04, 2014 11:01 am, edited 1 time in total.
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Re: Salem Independence Day

Postby Tomki » Fri Jul 04, 2014 11:01 am

Nice patch indeed! Great to see new content and some end-game skills added.
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Re: Salem Independence Day

Postby Claeyt » Fri Jul 04, 2014 11:08 am

TruthTeller wrote:
martinuzz wrote:I must agree the term is in itself somewhat misleading.

"Pay to win" is used to describe a situation in a game, where players can gain (non-cosmetical) advantage over other players by paying real life money.


League of Legends is pay-to-win for most of its playerbase.

What? LoL isn't that at all. If you spend billions on it you'll get the champions and other stuff faster but you can still get it all by just playing constantly. The cosmetic skins and the extra pages are the only things you can buy for real money that you can't get by just playing. The pages are handy but you can always change them up before the match if you have to.

To me, "Pay to Win" means that there is something in the game that is unattainable unless you "pay" for it. It would give the people that payed for it a clear advantage over those people who didn't want to pay for it. LoL and Salem make it so that you can pay to grow faster or level faster but they don't sell anything that is game breakingly obviously an advantage.
jorb wrote:(jwhitehorn) you are an ungrateful, spoiled child


As the river rolled over the cliffs, my own laughing joy was drowned out by the roaring deluge of the water. The great cataract of Darwoth's Tears fell over and over endlessly.
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Re: Salem Independence Day

Postby Dallane » Fri Jul 04, 2014 11:12 am

Claeyt wrote:Once you're up that high a half-dozen 50 stat guys probably can't bring you down unless you stand there and take hits for no reason. That's why they put in the timers and the gluttony foods lessening-over-use and if they take them out, it'll happen again.


Again you show your ignorance.
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TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
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Re: Salem Independence Day

Postby Inotdead » Fri Jul 04, 2014 11:20 am

TruthTeller wrote:
martinuzz wrote:I must agree the term is in itself somewhat misleading.

"Pay to win" is used to describe a situation in a game, where players can gain (non-cosmetical) advantage over other players by paying real life money.


League of Legends is pay-to-win for most of its playerbase.


You are probably one of those guys, who say, that Hearthstone is pay to win. By that logic Dota2 is also pay to win, since you can buy cosmetic sets and as everyone knows "cool decals make the car go faster".


OnTopic: That changelog was definitely longer, than expected. I hope we get to see the new store soon ;)
Claeyt wrote: I'm not saying it's right or justified that they steal or sell drugs or murder cops I'm saying that that's exactly what you would do if you were poor and desperate and Black.
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Re: Salem Independence Day

Postby TruthTeller » Fri Jul 04, 2014 11:21 am

Claeyt wrote:
TruthTeller wrote:
martinuzz wrote:I must agree the term is in itself somewhat misleading.

"Pay to win" is used to describe a situation in a game, where players can gain (non-cosmetical) advantage over other players by paying real life money.


League of Legends is pay-to-win for most of its playerbase.

What? LoL isn't that at all. If you spend billions on it you'll get the champions and other stuff faster but you can still get it all by just playing constantly. The cosmetic skins and the extra pages are the only things you can buy for real money that you can't get by just playing. The pages are handy but you can always change them up before the match if you have to.

To me, "Pay to Win" means that there is something in the game that is unattainable unless you "pay" for it. It would give the people that payed for it a clear advantage over those people who didn't want to pay for it. LoL and Salem make it so that you can pay to grow faster or level faster but they don't sell anything that is game breakingly obviously an advantage.


Sure, you can define in multiple ways "pay to win", but what is certain is that for most players having access to specific runepages and specific champions that counter enemy champions is of major importance for winning that particular game.

For instance, you see that enemy picks nidalee. If you don't own yasuo or tf with proper runepages due to your limited resources, then you are far worse off than a paying player that does own them. (edit: err forgot nidalee's rework XD, so is often played top nowadays. Before the rework this example was true. An example that works today is if enemy picks renekton, there are certain specific champions that hard-counter him in lane. Ryze is one of them)

Furthermore, "trading" in champion select to avoid your own mid and top being hard-countered, is only possible if both players own both champions. There will be a significant amount of situations where the non-paying can't do the trade due to lack of champions.
Last edited by TruthTeller on Fri Jul 04, 2014 11:38 am, edited 1 time in total.
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Re: Salem Independence Day

Postby Claeyt » Fri Jul 04, 2014 11:22 am

Dallane wrote:
Claeyt wrote:Once you're up that high a half-dozen 50 stat guys probably can't bring you down unless you stand there and take hits for no reason. That's why they put in the timers and the gluttony foods lessening-over-use and if they take them out, it'll happen again.


Again you show your ignorance.

Doubt it. 500+ with no clothes is probably 2 hitting them with a sword if he avoids the stomps and even then he's killing all 6 probably.
jorb wrote:(jwhitehorn) you are an ungrateful, spoiled child


As the river rolled over the cliffs, my own laughing joy was drowned out by the roaring deluge of the water. The great cataract of Darwoth's Tears fell over and over endlessly.
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