Salem Independence Day

Announcements of major changes to Salem.

Re: Salem Independence Day

Postby Claeyt » Fri Jul 04, 2014 6:43 am

TruthTeller wrote:
alagar wrote:Nice, i was following john and when i see he was heading north of bostom with a line of tribe ******. Now i know john is really chief, **** you.


So what? This just shows that Chief was roleplaying all along before; he can actually separate his working persona from an ingame persona.

Heck, they even banned the Ukrainian nationalist from the forums.

Edit:
Also the ultimate "proof" that Chief is one of the new owners: if he wasn't the owner, he would have commented in this thread by now. The chief persona may have been inactive but he would absolutely not miss the opportunity to come with his propaganda about his opinion on this patch. However, because Chief is now one of the owners, he doesn't feel right "pretending" in such way and has therefore not posted yet.

Not only that but he's also made it so that you can get a character from 5 to 200 in a day again if you have enough SnS. Plus we can now get humour monsters again with 1000 humours as long as their Sugar and Spice is high enough.
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Re: Salem Independence Day

Postby Brona » Fri Jul 04, 2014 6:43 am

bokido wrote:question: with this new patch our characters will be deleted and created a new one?

no
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Re: Salem Independence Day

Postby Brona » Fri Jul 04, 2014 6:44 am

sabinati wrote:
TruthTeller wrote:
Also the ultimate "proof" that Chief is one of the new owners: if he wasn't the owner, he would have commented in this thread by now. The chief persona may have been inactive but he would absolutely not miss the opportunity to come with his propaganda about his opinion on this patch. However, because Chief is now one of the owners, he doesn't feel right "pretending" in such way and has therefore not posted yet.


Who cares, jwhitehorn stopped posting



I wish you would stop posting

Claeyt too
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Re: Salem Independence Day

Postby colesie » Fri Jul 04, 2014 6:44 am

Claeyt wrote:
TruthTeller wrote:
alagar wrote:Nice, i was following john and when i see he was heading north of bostom with a line of tribe ******. Now i know john is really chief, **** you.


So what? This just shows that Chief was roleplaying all along before; he can actually separate his working persona from an ingame persona.

Heck, they even banned the Ukrainian nationalist from the forums.

Edit:
Also the ultimate "proof" that Chief is one of the new owners: if he wasn't the owner, he would have commented in this thread by now. The chief persona may have been inactive but he would absolutely not miss the opportunity to come with his propaganda about his opinion on this patch. However, because Chief is now one of the owners, he doesn't feel right "pretending" in such way and has therefore not posted yet.

Not only that but he's also made it so that you can get a character from 5 to 200 in a day again if you have enough SnS. Plus we can now get humour monsters again with 1000 humours as long as their Sugar and Spice is high enough.

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Re: Salem Independence Day

Postby sabinati » Fri Jul 04, 2014 6:45 am

Potjeh wrote:Wow, that's a lot of changes, and they all seem sensible.


Saints be praised, brother. Thou'rt quite correct.
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Re: Salem Independence Day

Postby Feone » Fri Jul 04, 2014 6:51 am

Salem Claeyts Hat Day thread, yay!

I mostly like these new changes, especially digging up oak bushes & prenting to be a cartoon ninja sneaking up on stuff. Best thing ever.

I do hope silver won't increasingly be used to further the speed of character development. A bit is ok, but too much of it turns into pay to win.

From the post it's a bit unclear, the new key mechanics, anyone can attune them now so if you lose your master key you're in trouble? (Or it may just be my reading, I havn't had coffee yet.)
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Re: Salem Independence Day

Postby TotalyMeow » Fri Jul 04, 2014 6:59 am

Removed a derail about Claeyt and his hat. Please keep that topic in it's own thread, this is not a place to derail; this is a place where people who log in tomorrow or next week or whenever can read about the patch and any updates from John without having to wade through politics.
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Re: Salem Independence Day

Postby Darwoth » Fri Jul 04, 2014 7:00 am

i like the vast majority of the patch, good job.
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Re: Salem Independence Day

Postby alprice » Fri Jul 04, 2014 7:02 am

Not impressed
Embie is my name :P
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Re: Salem Independence Day

Postby colesie » Fri Jul 04, 2014 7:03 am

Darwoth wrote:i like the vast majority of the patch, good job.

I agree, very nice

TotalyMeow wrote:Removed a derail about Claeyt and his hat. Please keep that topic in it's own thread, this is not a place to derail; this is a place where people who log in tomorrow or next week or whenever can read about the patch and any updates from John without having to wade through politics.

Thanks Mereni
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