Siege of Celestis

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Re: Siege of Celestis

Postby DarkNacht » Sun Jun 29, 2014 8:15 pm

Orcling wrote:
DarkNacht wrote:while taking what would be full damage if it weren't for the empties they drop.



The hell you on about, even from the screenshots alone that I've seen i can already tell that tons of the braziers overlap. I doubt that the empty braziers reduced much of the damage. 1/9 less damage, oooo, big reduce.

What are you talking about there are batteries of 4 braziers they overlap each other but they don't overlap the braziers of batteries, all points on the walls are covered by at least 4 braziers so there is no way for them to get around them, but they drop 10 braziers and attack a corner area that is only covered by one battery so they only take 2/7 of the full brazier damage.
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Re: Siege of Celestis

Postby Thor » Sun Jun 29, 2014 8:40 pm

He is utterly clueless or trolling, very funny stuff to read either way :lol:
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Re: Siege of Celestis

Postby Cawalox » Sun Jun 29, 2014 10:02 pm

Gooder story plOx
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Re: Siege of Celestis

Postby Realak » Sun Jun 29, 2014 11:28 pm

When is the gooder update?

"We built a bunch of braziers using an unintended mechanic to damage yet another town and peoples hard work"

looked really hard from our viewpoint, no really.

really, really hard. ¦]
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Re: Siege of Celestis

Postby bytor » Sun Jun 29, 2014 11:45 pm

Am I the only one who gets tired of the bug/game mechanic abuse in every tribe raid event? John Carver is any of this stuff ever to be corrected or do we just keep spinning our wheels in this crap? yada yada more of the same. I prefer they step up the noob killing than this ****.
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Re: Siege of Celestis

Postby Realak » Sun Jun 29, 2014 11:52 pm

what's funny is the devs (jorbtard and the new ones) just shrug their shoulders and tell us to rebuild, meanwhile, it's months of work. lol.
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Re: Siege of Celestis

Postby Judaism » Mon Jun 30, 2014 12:05 am

Its a shame that raiders have to rely on bugs in order to raid braziers, it just shows how broken the game is. And yeah, Jorb & Loftar did a terrible job in fixing the bug in the first case.
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Re: Siege of Celestis

Postby Dallane » Mon Jun 30, 2014 12:18 am

You know....you guys could do it to them.....just a idea.
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Re: Siege of Celestis

Postby alagar » Mon Jun 30, 2014 1:43 am

Realak wrote:what's funny is the devs (jorbtard and the new ones) just shrug their shoulders and tell us to rebuild, meanwhile, it's months of work. lol.


New ones lol, they are just jorb and loftar trolling us.
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Re: Siege of Celestis

Postby Dallane » Mon Jun 30, 2014 2:31 am

Judaism wrote:Its a shame that raiders have to rely on bugs in order to raid braziers, it just shows how broken the game is. And yeah, Jorb & Loftar did a terrible job in fixing the bug in the first case.


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