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In salem we need mechanic that would solve fear from permadeath and encourage PvP and raids (without completely destroying towns, just killing and stealing goods with greatest value should be enough to have fun and reward from raids).[/quote]
Exactly, loosing a 200 humor character in the current system is a huge loss of time and effort. But with 20 t-3 fields and 100% humus available, how long does it realistically take to replace that? Couple weeks at most?
Before the wipe a guy came to town with a clue, somebody had robbed him and he wanted to know what his next move was. I explained he couldn't retaliate in any way without leaving a clue himself. He replied "guess I'm boned then, I'm not risking 2 months of work for some stuff". And that's the problem, every update it becomes harder/longer to make a character, so less people want to experience the true "point" to Salem. Face it, nobody started playing because of the wonderful hay production system, .... Full loot... Permadeath... Pvp
this used to be my favorite game, quit putting training wheels on it please
