RIP Godtuwn

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Re: RIP Godtuwn

Postby Dallane » Fri Mar 21, 2014 1:57 pm

Inotdead wrote:If a newly-joined village member can provide full access to your homestead to a third party, then your town hierarchy/layout are questionable at best, to put it mildly.


Doesn't matter there is no protection once someone has access to the town.
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Re: RIP Godtuwn

Postby naosnule » Fri Mar 21, 2014 2:02 pm

Dallane wrote:
Inotdead wrote:If a newly-joined village member can provide full access to your homestead to a third party, then your town hierarchy/layout are questionable at best, to put it mildly.


Doesn't matter there is no protection once someone has access to the town.


Couldn't you have a big personal claim in the middle where your vault is and then only let new recruits access the non-personal claim area?
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Re: RIP Godtuwn

Postby Binks » Fri Mar 21, 2014 2:07 pm

Claeyt wrote:So let me get this strait:

Did Jalpha actually liver there? It seemed like he wasn't living there.

You guys let Darwoth into your town while he was pretending to be some new girl recruit, and you let him have access to the same base that you guys left all those scents from?

Did you actually lose the whole town or just the characters?

Why must everything always be spelled out for you? Yes to everything you asked except them actually losing the town.
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Re: RIP Godtuwn

Postby Jalpha » Fri Mar 21, 2014 2:14 pm

I had a farm alt at the town. I was actually struggling to maintain the fields on top of my own ****, so really a favour was done.

Ooooo I'm just so mad. (Do I need to make this blue?)
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Re: RIP Godtuwn

Postby Binks » Fri Mar 21, 2014 2:21 pm

Jalpha wrote:Ooooo I'm just so mad. (Do I need to make this blue?)


No because than you would be lying about being sarcastic.
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Re: RIP Godtuwn

Postby Jalpha » Fri Mar 21, 2014 2:27 pm

Wow, someones feelings were hurt. You're really grasping at this mad thing aren't you.

Don't worry Binks, even though you associate with a bunch of lesser humans you probably haven't completely forgotten how to PvP. Maybe one day we will get to see if you can actually fight in your old age, or if the tribal philosophies have addled your brains.

I'm leaning toward the latter after your recent performance...
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Re: RIP Godtuwn

Postby Cheena » Fri Mar 21, 2014 2:31 pm

I'm the one with hurted feelings here, stop giving attention to each other and gimme some >.>
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Re: RIP Godtuwn

Postby naosnule » Fri Mar 21, 2014 2:31 pm

What did we learn from this thread?

1. Darwoth is very much willing to use sockpuppeting to infiltrate towns (there was some speculation that he wouldn't in the old Vigilance thread, but now it is settled).

2. JAlpha doesn't care at all about the towns he joins, he only cares about his personal status. If the town he is playing at, goes under, he will not shred a tear, he will just see it as a burden being lifted.

Valuable information for those who consider dealing with them in the future :).
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Re: RIP Godtuwn

Postby Dallane » Fri Mar 21, 2014 2:32 pm

naosnule wrote:What did we learn from this thread?

1. Darwoth is very much willing to use sockpuppeting to infiltrate towns (there was some speculation that he wouldn't in the old Vigilance thread, but now it is settled).

2. JAlpha doesn't care at all about the towns he joins, he only cares about his personal status. If the town he is playing at, goes under, he will not shred a tear, he will just see it as a burden being lifted.

Valuable information for those who consider dealing with them in the future :).


The biggest lesson to learn is the tribe can't do anything unless they have a insider.
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TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
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Re: RIP Godtuwn

Postby Binks » Fri Mar 21, 2014 2:34 pm

Jalpha wrote:someones feelings were hurt.

What? In what way do you think you hurt my feelings? Because you think I can't fight in open combat in this game? I really hope that everyone thinks I can't and they actually start trying.
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