Braziers Explained

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Re: Braziers Explained

Postby MagicManICT » Mon Mar 10, 2014 9:45 am

Best thought I have on this is:

Can we keep the discussion consolidated to ONE thread? Why are we discussing mechanics here and in another thread in CuaH? Let's pick one and we can lock the other or merge them (probably be a bit messy on that, though).
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Re: Braziers Explained

Postby Claeyt » Mon Mar 10, 2014 9:48 am

MagicManICT wrote:Best thought I have on this is:

Can we keep the discussion consolidated to ONE thread? Why are we discussing mechanics here and in another thread in CuaH? Let's pick one and we can lock the other or merge them (probably be a bit messy on that, though).

There's zero reason to have the brazier thread in CotH. I want to keep this one here so that new players can find it for help.
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Re: Braziers Explained

Postby Claeyt » Mon Mar 10, 2014 9:51 am

iamah wrote:ah, so for 2 braziers to be considered a "cluster" their distance must be 11.5 or less? I was thinking 23 or less...

It is 23, I was wrong and misunderstood Jorb.
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Re: Braziers Explained

Postby iamah » Mon Mar 10, 2014 2:41 pm

I think merging threads would make a bigger mess out of it, this one has a nice summary at OP, I think it's more clear than the other
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Re: Braziers Explained

Postby jwhitehorn » Mon Mar 10, 2014 7:06 pm

MagicManICT wrote:Best thought I have on this is:

Can we keep the discussion consolidated to ONE thread? Why are we discussing mechanics here and in another thread in CuaH? Let's pick one and we can lock the other or merge them (probably be a bit messy on that, though).


I think this one should be ***** because it is presenting false information as fact, which is really just a troll thread. Whereas, the other is geared more towards speculation which is exactly what is being discussed as even the OP himself is too lazy to test it himself and see how wrong he is.

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Re: Braziers Explained

Postby Jalpha » Mon Mar 10, 2014 8:46 pm

Somebodies getting pissed that everybody might work out the brazier functionality and have decent base design...
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Re: Braziers Explained

Postby Champie » Mon Mar 10, 2014 9:36 pm

Jalpha wrote:Somebodies getting pissed that everybody might work out the brazier functionality and have decent base design...


Isn't that how the real world works? The more obfuscation, misinformation, secrecy and lies, the easier the exploitation.
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Re: Braziers Explained

Postby Claeyt » Tue Mar 11, 2014 12:38 pm

jwhitehorn wrote:I think this one should be ***** because it is presenting false information as fact, which is really just a troll thread.

What specific information is wrong? Prove me wrong.

Either contribute to the help thread or stop trolling it.
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Re: Braziers Explained

Postby jwhitehorn » Tue Mar 11, 2014 5:50 pm

Claeyt wrote:What specific information is wrong? Prove me wrong.

Either contribute to the help thread or stop trolling it.


Its not my job to have to write a NEW guide for every TROLL guide you put in the help thread. I've already helped more than you by pointing out many of your statements presented as FACTS are simply untrue. The only person trolling here is YOU by placing false information in Help, I'm simply trying to maintain the integrity of it by making sure people don't believe your ***** 100% and mess up their base as a result.

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Re: Braziers Explained

Postby Jalpha » Wed Mar 12, 2014 5:25 am

It's not in his best interests to help anyone on this topic. A quick look at the tribal wikis page on braziers is enough to prove that.

At least you're trying Claeyt. Still say you should do some tests yourself though.
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