Sevenless wrote:That being said, I'm fairly certain that KOing someone in self defense is the only criminal act that doesn't leave a scent. *Fairly*, I haven't tested it myself and I actually have no idea where that thought even comes from. PLEASE TEST before assuming this is true XD.
If this does turn out to be true then that placates me a bit. I understand that they were wanting to making a dog-eat-dog game that could possibly bring out the worst in people. So far my worst has been claiming an unclaimed mine that quite obviously was about to be claimed, just to discourage settlement near my area. I know, I'm edgy (sarcasm meant, I'm a petrified wuss, I've yet to leave a crime scent, I'm lame like that, I tend to lean towards helping others instead of exploiting them because I am not fun). My views just get a bit twisted up when all through the game its hinted that crime is generally frowned upon and will probably shorten your character's life expectancy, whether in the use of scents to track criminals or just in the little descriptions of the more crime-oriented skills you can grind to. The crime debuff, too, hints of discouragement. Of course it doesn't stop crime; it probably makes the player even avid at wanting to beat the system.
I understand self-made criminals provide a facet to the game no AI enemy mob could fulfill. But if they continue with the crime debuffs and subtle hints at crime discouragement, it can't really be a morally neutral game. Not entirely. If they wanted that they should throw the crime debuffs to the wind (no burglar or assalent in real life suddenly feels magically weakened or a movement limit placed on them when they commit a crime), have more things than just crimes leaving scents of a player's whereabouts (foot prints, scents of recent campfire, scent of blood if injured or KO'd by an animal, these are morally neutral), and possibly set the game in a prehistoric society before any governmental law had been officially implemented. Where only the strong, smart, cautious, or brutally brazen survive.
As much as I love the indian summer of ye olde Salem, Massachusetts, it was not a time period of moral neutrality and light justice. At least that is certainly what the accused witches on the gallows will tell you. How it is set up now, there are possibilities for 'justice', which means there is a hint of law in the world of Salem. This thread was made out of the hope that self defense of body and property will be taken under consideration as non-crimes. The technicalities of it, whether murder should be excluded from the scent exemption, and so on, can be debated. They should be debated. That's what forums are for.
That's perhaps why I have come off defensively. I don't want my thread shut down or derailed just because other variants of this topic have cropped up in the past before I even got my beta key. I have my two cents as well, I want to talk about it.