Custom client by Latikai, building on Ender's client

Forum for game modifications and custom clients.

Re: Custom client by Latikai, building on Ender's client

Postby uncleseano » Mon Feb 24, 2014 4:32 pm

That would be amazing
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Re: Custom client by Latikai, building on Ender's client

Postby Sir_Paratrooper » Mon Feb 24, 2014 5:34 pm

Get this error trying to make screenshots every fukken time. What should I do guys? Ideas?

java.lang.RuntimeException: haven.GOut$GLInvalidOperationException: GL Error: 1282 (invalid operation)
at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:206)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
at javax.media.opengl.Threading.invoke(Threading.java:191)
at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
at haven.HavenPanel.uglyjoglhack(HavenPanel.java:415)
at haven.HavenPanel.run(HavenPanel.java:450)
at java.lang.Thread.run(Unknown Source)
Caused by: haven.GOut$GLInvalidOperationException: GL Error: 1282 (invalid operation)
at haven.GOut.glexcfor(GOut.java:98)
at haven.GOut.checkerr(GOut.java:107)
at haven.GOut.checkerr(GOut.java:111)
at haven.GOut.getimage(GOut.java:481)
at haven.Screenshooter$6$1.run(Screenshooter.java:315)
at haven.MapView.undelay(MapView.java:839)
at haven.MapView.draw(MapView.java:940)
at haven.Widget.draw(Widget.java:514)
at haven.Widget.draw(Widget.java:519)
at haven.GameUI.draw(GameUI.java:576)
at haven.Widget.draw(Widget.java:514)
at haven.Widget.draw(Widget.java:519)
at haven.RootWidget.draw(RootWidget.java:107)
at haven.UI.draw(UI.java:147)
at haven.HavenPanel.redraw(HavenPanel.java:296)
at haven.HavenPanel$1.display(HavenPanel.java:92)
at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:649)
at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:633)
at javax.media.opengl.awt.GLCanvas$9.run(GLCanvas.java:1271)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1103)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1282)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$200(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
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Re: Custom client by Latikai, building on Ender's client

Postby theMGMT » Mon Feb 24, 2014 6:31 pm

I keep getting the Haven error no matter what I try :(
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Re: Custom client by Latikai, building on Ender's client

Postby Claeyt » Mon Feb 24, 2014 8:58 pm

I got it to work once after erasing the 'client-res.jar' and 'client-res.jar.etag' while standing in town. Then I couldn't get a second character to open at the same time like usual. So closed all. erased them again and got this same error as before:

Image


Did complete clean of .salem and Salem and only downloaded your client and it didn't work with error crash above at opening no matter how many times I erased 'client-res.jar' and 'client-res.jar.etag'. Did anybody get it to work by erasing 'client-res.jar' and 'client-res.jar.etag'? How? What did you have downloaded?

Thanks Kand I know you're busy so take your time on this. Ender's is working fine for those of us who can't get yours running. Playing with Ender's again reminds me how much yours is an improvement.
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Re: Custom client by Latikai, building on Ender's client

Postby Vigilance » Tue Feb 25, 2014 12:10 am

This is my error on running the client.
Code: Select all
java.lang.Error: java.lang.reflect.InvocationTargetException
   at haven.MainFrame.javabughack(MainFrame.java:397)
   at haven.MainFrame.main2(MainFrame.java:410)
   at haven.MainFrame.access$100(MainFrame.java:63)
   at haven.MainFrame$8.run(MainFrame.java:480)
   at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.reflect.InvocationTargetException
   at java.awt.EventQueue.invokeAndWait(Unknown Source)
   at javax.swing.SwingUtilities.invokeAndWait(Unknown Source)
   at haven.MainFrame.javabughack(MainFrame.java:388)
   ... 4 more
Caused by: java.lang.NoClassDefFoundError: com/jogamp/common/type/WriteCloneable
   at java.lang.ClassLoader.defineClass1(Native Method)
   at java.lang.ClassLoader.defineClass(Unknown Source)
   at java.security.SecureClassLoader.defineClass(Unknown Source)
   at java.net.URLClassLoader.defineClass(Unknown Source)
   at java.net.URLClassLoader.access$100(Unknown Source)
   at java.net.URLClassLoader$1.run(Unknown Source)
   at java.net.URLClassLoader$1.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.net.URLClassLoader.findClass(Unknown Source)
   at java.lang.ClassLoader.loadClass(Unknown Source)
   at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
   at java.lang.ClassLoader.loadClass(Unknown Source)
   at java.lang.ClassLoader.defineClass1(Native Method)
   at java.lang.ClassLoader.defineClass(Unknown Source)
   at java.security.SecureClassLoader.defineClass(Unknown Source)
   at java.net.URLClassLoader.defineClass(Unknown Source)
   at java.net.URLClassLoader.access$100(Unknown Source)
   at java.net.URLClassLoader$1.run(Unknown Source)
   at java.net.URLClassLoader$1.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.net.URLClassLoader.findClass(Unknown Source)
   at java.lang.ClassLoader.loadClass(Unknown Source)
   at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
   at java.lang.ClassLoader.loadClass(Unknown Source)
   at haven.TexGL$TexDraw.<clinit>(TexGL.java:83)
   at haven.TexGL.<init>(TexGL.java:154)
   at haven.TexGL.<init>(TexGL.java:282)
   at haven.TexI.<init>(TexI.java:42)
   at haven.Resource$Image$1.<init>(Resource.java:618)
   at haven.Resource$Image.tex(Resource.java:618)
   at haven.Resource.loadtex(Resource.java:1520)
   at haven.LoginScreen.<clinit>(LoginScreen.java:47)
   at haven.MainFrame$5.run(MainFrame.java:391)
   at java.awt.event.InvocationEvent.dispatch(Unknown Source)
   at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
   at java.awt.EventQueue.access$000(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: com.jogamp.common.type.WriteCloneable
   at java.net.URLClassLoader$1.run(Unknown Source)
   at java.net.URLClassLoader$1.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.net.URLClassLoader.findClass(Unknown Source)
   at java.lang.ClassLoader.loadClass(Unknown Source)
   at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
   at java.lang.ClassLoader.loadClass(Unknown Source)
   ... 47 more


I have cleared my java cache, reinstalled Java, reinstalled the client, and tried Ender's. All have resulted in nothing.
Image
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Re: Custom client by Latikai, building on Ender's client

Postby Kandarim » Tue Feb 25, 2014 9:26 am

Vigilance wrote:This is my error on running the client.
I have cleared my java cache, reinstalled Java, reinstalled the client, and tried Ender's. All have resulted in nothing.


delete C:/users/vigi/Salem/bin/ and try once more.
I have neither the crayons nor the time to explain it to you.
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Re: Custom client by Latikai, building on Ender's client

Postby AndieRan » Tue Feb 25, 2014 4:49 pm

Stutter when switching characters

Current version works quite fine more me (no longer crashes, version before crashed quite often), however if I switch between two characters (with the same login, just switch character), after few switches I observe extreme stuttering (like game is halting for 0.5 s each few seconds). Switching 5 times makes the game almost unplayable.

My current workaround is if I know I will be switching characters, I rather use regular client, or I quit and launch to switch.
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Re: Custom client by Latikai, building on Ender's client

Postby er-queent8r » Tue Feb 25, 2014 6:06 pm

this is the error I am getting:
Attachments
error.png
error.png (74.38 KiB) Viewed 4431 times
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Re: Custom client by Latikai, building on Ender's client

Postby Banok » Wed Feb 26, 2014 4:42 am

Using enders, wanted to try your client for prospecting, but it loads then nothing happens.
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Re: Custom client by Latikai, building on Ender's client

Postby Bearcub » Wed Feb 26, 2014 5:55 pm

Banok wrote:Using enders, wanted to try your client for prospecting, but it loads then nothing happens.


Have the same after complete deleting and installing the client.
(after switching vpn on, downloaded new files and started to work)
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