JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
Hardsun wrote:Great update. Loving so far new skill and food system ... something similar to eve-online skill points irl progression, but in Salem personal skill on planning and stuff is more important.
Please: Next kill botting and find a way to force people playing 1 character at time. Ideally i would like to see people playing 1 main untill its dead. Alts are bad for any game - it kills the need for socialization and let people abuze too much.
Nephilim wrote:Jorb, Loftar when can we expect extending map? So far darkness area is very tiny, and non existant in north/south of town. Thanks:).
gregl26 wrote:jorb wrote:As you shift into more advanced foodstuffs you should start seeing the debuff grow significantly longer.
So what you are saying is screw the early game because in 3 months it won't matter? I'm sorry but a system that tells ppl that play with no set sched to go f themselves is dumb. This week has just been a bad week gametime wise for me. I have had social events, partys (heaven forbid) great gig opportunities, which is when a band plays music for people, and various other real life stuff going on. Next week though imma prob catch up with all these fools. Oh wait I can't because you put an arbitrary throttle on humour growth. Good job. This is why we worship Loftar now.
Everyone who actually plays your game understands this. Please log in and make a character, join a town, anonymously, and build your char. It will quickly become annoying as hell to you to humour your char at a rate equal to your town-mates unless you live your life on a perfect sched.
There may be a week when I play 2 hours because I'm a pretty awesome guy and I am doing awesome things. The week after that though I might play 100 hours because I have time to kill and I like games. Your system with the full and fed-up debuff wrecks anyone that is not able to be at their comp on a regular basis.
BulMaster wrote:gregl26 wrote:jorb wrote:As you shift into more advanced foodstuffs you should start seeing the debuff grow significantly longer.
So what you are saying is screw the early game because in 3 months it won't matter? I'm sorry but a system that tells ppl that play with no set sched to go f themselves is dumb. This week has just been a bad week gametime wise for me. I have had social events, partys (heaven forbid) great gig opportunities, which is when a band plays music for people, and various other real life stuff going on. Next week though imma prob catch up with all these fools. Oh wait I can't because you put an arbitrary throttle on humour growth. Good job. This is why we worship Loftar now.
Everyone who actually plays your game understands this. Please log in and make a character, join a town, anonymously, and build your char. It will quickly become annoying as hell to you to humour your char at a rate equal to your town-mates unless you live your life on a perfect sched.
There may be a week when I play 2 hours because I'm a pretty awesome guy and I am doing awesome things. The week after that though I might play 100 hours because I have time to kill and I like games. Your system with the full and fed-up debuff wrecks anyone that is not able to be at their comp on a regular basis.
This is not a competition you know.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
Dallane wrote:Are you high? This is a massive competition
BulMaster wrote:Dallane wrote:Are you high? This is a massive competition
Hardly really.
While the game does have a battle royale-esque approach, or I guess hunger games for your lot, winning it by killing everybody doesn't get you anything, other than playing alone in the sandbox.
So no I don't see it as a competition.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
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